I’m a confident and capable narrative writer who thrives on shaping ideas into engaging, well-structured stories. I have a strong sense of voice, pacing, and detail, and I enjoy bringing characters, experiences, and concepts to life in a way that feels natural and compelling. Whether I’m writing something reflective, descriptive, or more imaginative, I focus on clarity and authenticity, making sure each piece connects with its audience. I take pride in being reliable and consistent, delivering work that is thoughtful, polished, and purposeful. I’m also highly adaptable, able to adjust my tone and style to suit different audiences, formats, and objectives. I’m comfortable switching between creative storytelling and more formal or structured writing, depending on what’s needed. I approach new challenges with curiosity and flexibility, always open to feedback and keen to refine my work. This adaptability allows me to grow continuously as a writer while ensuring that whatever I produce is both relevant and effective, though if deadlines are ever tight, I may have to negotiate with my corgi, Luke Pawwalker, who firmly believes all important work should pause for snacks and belly rubs.

Maria Chaudhary

I’m a confident and capable narrative writer who thrives on shaping ideas into engaging, well-structured stories. I have a strong sense of voice, pacing, and detail, and I enjoy bringing characters, experiences, and concepts to life in a way that feels natural and compelling. Whether I’m writing something reflective, descriptive, or more imaginative, I focus on clarity and authenticity, making sure each piece connects with its audience. I take pride in being reliable and consistent, delivering work that is thoughtful, polished, and purposeful. I’m also highly adaptable, able to adjust my tone and style to suit different audiences, formats, and objectives. I’m comfortable switching between creative storytelling and more formal or structured writing, depending on what’s needed. I approach new challenges with curiosity and flexibility, always open to feedback and keen to refine my work. This adaptability allows me to grow continuously as a writer while ensuring that whatever I produce is both relevant and effective, though if deadlines are ever tight, I may have to negotiate with my corgi, Luke Pawwalker, who firmly believes all important work should pause for snacks and belly rubs.

Available to hire

I’m a confident and capable narrative writer who thrives on shaping ideas into engaging, well-structured stories. I have a strong sense of voice, pacing, and detail, and I enjoy bringing characters, experiences, and concepts to life in a way that feels natural and compelling. Whether I’m writing something reflective, descriptive, or more imaginative, I focus on clarity and authenticity, making sure each piece connects with its audience. I take pride in being reliable and consistent, delivering work that is thoughtful, polished, and purposeful.

I’m also highly adaptable, able to adjust my tone and style to suit different audiences, formats, and objectives. I’m comfortable switching between creative storytelling and more formal or structured writing, depending on what’s needed. I approach new challenges with curiosity and flexibility, always open to feedback and keen to refine my work. This adaptability allows me to grow continuously as a writer while ensuring that whatever I produce is both relevant and effective, though if deadlines are ever tight, I may have to negotiate with my corgi, Luke Pawwalker, who firmly believes all important work should pause for snacks and belly rubs.

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Language

English
Fluent

Work Experience

Narrative Designer at Ubisoft Reflections
February 1, 2022 - September 1, 2023
Led the writing department for 18 months, overseeing narrative development and ensuring consistency of tone, style, and quality across multiple projects. Crafted and rewrote over 100 in-game scenes for Sniper Elite: Resistance and an unnamed IP, delivering tightly paced, character-driven storytelling that enhanced player engagement. Developed thousands of NPC names and dialogue lines; authored mission briefs, character exchanges, and in-game banter.
Narrative Designer at Fuse Box Games
March 1, 2021 - July 1, 2021
Wrote full episodes and modular content for Love Island: The Game, emphasizing character agency and branching narratives. Collaborated with design, art, and FX teams to ensure narrative goals aligned with gameplay and visuals. Created detailed narrative briefs, character arcs, and story lines; coordinated with production to maintain schedule and consistency.
Lead Narrative Designer at Avakin Life
January 1, 2020 - August 1, 2020
Helped create narrative systems to support gameplay; liaised with designers and directors on how both systems can best serve each other. Worked with production, other team leads, and directors to create task estimates and schedules. Created plans for promotional content seen by millions and followed through to release.
Narrative Designer at Square Enix
January 1, 2019 - November 1, 2019
Wrote episodic and modular content; formalized narrative structure and its implementation according to Lead Narrative Designer principles. Worked closely with the Game Director and other teams to ensure the game delivered the intended emotional payoff for players. Created and maintained design documents and narrative bibles; contributed to ideation and feedback loops.
Narrative Designer at Pixelberry
January 1, 2019 - November 1, 2019
Helped formalize, document, and update the narrative structure and its implementation. Wrote and integrated episodic content for Love Island: The Game; collaborated with writers, designers, and artists to ensure alignment with game design. Participated in ideation and brainstorming for future content; created proofs-of-concept and support materials for market research.

Education

BA in Creative Writing: Interactive Fiction at University of Roehampton
January 11, 2030 - April 16, 2026
MA in Game Theory and Design: Narrative Fiction at Brunel University London
January 11, 2030 - April 16, 2026
PhD in Video Games as the Future of Storytelling: Exploring Interactive Narratives, Player Agency, and Immersive World Building in Digital Media at Brunel University London
January 11, 2030 - April 16, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment