I’m Mariam Dieser, a dialogue editor and sound designer with 7+ years of experience in game audio and post-production. I specialise in cleaning, restoring, editing, and synchronising dialogue, while integrating ADR, voiceover, and loops seamlessly into existing music and effects (M&E) beds with a strong focus on clarity, timing, and camera-perspective matching.
I’m comfortable leading audio workflows end-to-end—directing and recording ADR/VO, choosing microphones for the right on-production sound, managing session consistency, and handling post-production QC. From spatial processing (reverb, early reflections, panning) to loudness normalisation and final delivery for platform standards, I enjoy collaborating closely with directors and post teams to solve creative and technical challenges.
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