Marie Lefevre

Available to hire

Hi, I'm Marie Le Fevre, a passionate environment artist specializing in game engine integration, level art, and lighting using Unreal Engine 4 & 5 and Unity.

About

Hi, I’m Marie Le Fevre, a passionate environment artist specializing in game engine integration, level art, and lighting using Unreal Engine 4 & 5 and Unity. I have extensive skills in 3D modeling for props, environments, and characters, focusing on both high and low poly techniques, sculpting, and texturing with PBR methods. I enjoy creating both realistic and stylized assets using tools such as Blender, Autodesk 3ds Max, Maya, Substance Painter, and Photoshop.

Over the years, I’ve gained hands-on experience through various internships and team projects, working on level art, modeling, sculpting, texturing, optimization, and integration in game engines. I am fluent in English, have intermediate German skills, and deeply enjoy art in many forms including painting, sculpture, and photography, as well as exploring new cultures through travel and immersing myself in narrative-driven video games.

  • Joined September 2025

Languages

  • EnglishFluent
  • GermanBeginner

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Projects · 12

https://www.twine.net/signin

  • 3D Designer
  • 3D Modeler
  • Game Designer

https://www.twine.net/signin

  • 3D Designer
  • 3D Modeler
  • Game Designer

Work experience

3D Artist Intern (Level Art, Modeling, Sculpting, Integration) · Tindalos InteractiveJun 2024 – Sep 2025 · 1 yr 4 mos

Contributed to an unannounced project involving level art, modeling, sculpting, and integration using Unreal Engine. Developed assets and levels with focus on artistic quality and technical implementation.

3D Artist Intern (Level Art, Modeling, Texturing, Sculpting, Bug Fixing, Integration) · Tindalos InteractiveFeb 2023 – Sep 2025 · 2 yrs 8 mos

Worked on the game 'Alien Dark Descent' doing level art, modeling, texturing, sculpting, mesh optimization, integration in Unreal Engine, and bug fixing to enhance game quality and performance.

Graphic Designer Intern · Laboratoire SenseDec 2021 – Sep 2025 · 3 yrs 10 mos

Created visual assets for communication and printing, supporting marketing and branding efforts through graphic design.

Education

Master in Game Art · Isart Digital2019 – 2024
Prep Art · ECV2018 – 2019
Baccalauréat STD2A (Sciences et Technologies du Design et des Arts Appliqués) · Quimper2015 – 2018

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