I am a highly motivated and detail-oriented 3D Artist with a solid foundation in the complete 3D production pipeline. I recently completed comprehensive academic training, honing skills in digital sculpting, intricate texturing, and advanced rendering. I am passionate about transforming concepts into visually stunning and technically sound 3D assets, with a keen eye for aesthetics and a commitment to delivering high-quality results. I am eager to contribute my versatile artistic and technical abilities to innovative and challenging projects in the creative industry. My experience includes hands-on work with Digireal Studios, where I undertook 3D modeling and production for animation within structured programs from 2021 to 2025. I am proficient with industry-standard tools such as ZBrush, Blender, Maya, Substance Painter, Marvelous Designer, Photoshop and Illustrator, and I thrive in collaborative environments that push creative boundaries.

Marios Koukkoulis

I am a highly motivated and detail-oriented 3D Artist with a solid foundation in the complete 3D production pipeline. I recently completed comprehensive academic training, honing skills in digital sculpting, intricate texturing, and advanced rendering. I am passionate about transforming concepts into visually stunning and technically sound 3D assets, with a keen eye for aesthetics and a commitment to delivering high-quality results. I am eager to contribute my versatile artistic and technical abilities to innovative and challenging projects in the creative industry. My experience includes hands-on work with Digireal Studios, where I undertook 3D modeling and production for animation within structured programs from 2021 to 2025. I am proficient with industry-standard tools such as ZBrush, Blender, Maya, Substance Painter, Marvelous Designer, Photoshop and Illustrator, and I thrive in collaborative environments that push creative boundaries.

Available to hire

I am a highly motivated and detail-oriented 3D Artist with a solid foundation in the complete 3D production pipeline. I recently completed comprehensive academic training, honing skills in digital sculpting, intricate texturing, and advanced rendering. I am passionate about transforming concepts into visually stunning and technically sound 3D assets, with a keen eye for aesthetics and a commitment to delivering high-quality results. I am eager to contribute my versatile artistic and technical abilities to innovative and challenging projects in the creative industry.

My experience includes hands-on work with Digireal Studios, where I undertook 3D modeling and production for animation within structured programs from 2021 to 2025. I am proficient with industry-standard tools such as ZBrush, Blender, Maya, Substance Painter, Marvelous Designer, Photoshop and Illustrator, and I thrive in collaborative environments that push creative boundaries.

See more

Language

Greek, Modern
Fluent
English
Advanced

Work Experience

3D Modeler at Digireal Studios
January 1, 2021 - December 31, 2022
Participation in 3D modeling and production for animation as part of the Zero To Hero course. Responsibilities included creating low-poly and high-poly models, digital sculpting, UV mapping, texturing, and preparing assets for animation pipelines, collaborating with a team to iterate on style and technical requirements.
3D Modeler at Digireal Studios
January 1, 2023 - December 31, 2025
Engaged in ongoing 3D modeling projects for animation, focusing on asset creation, optimization for real-time rendering, and refining topology for rigging and animation. Collaborated with cross-disciplinary teams to deliver polished assets within project timelines.

Education

Add your educational history here.

Qualifications

3D Modeling - Zero To Hero Course for Animation
January 1, 2021 - December 31, 2022

Industry Experience

Media & Entertainment, Software & Internet