I am a highly motivated and detail-oriented 3D Artist with a solid foundation in the complete 3D production pipeline. I recently completed comprehensive academic training, honing skills in digital sculpting, intricate texturing, and advanced rendering. I am passionate about transforming concepts into visually stunning and technically sound 3D assets, with a keen eye for aesthetics and a commitment to delivering high-quality results. I am eager to contribute my versatile artistic and technical abilities to innovative and challenging projects in the creative industry.
My experience includes hands-on work with Digireal Studios, where I undertook 3D modeling and production for animation within structured programs from 2021 to 2025. I am proficient with industry-standard tools such as ZBrush, Blender, Maya, Substance Painter, Marvelous Designer, Photoshop and Illustrator, and I thrive in collaborative environments that push creative boundaries.
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