Martin Vrillaud
About
- 3 years' experience
- Joined December 2024
Languages
- Spanish; CastilianFluent
- EnglishIntermediate
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience
Designed and implemented audio systems in Unreal Engine (Blueprints); integrated SFX and environmental audio into gameplay; collaborated on level design and environmental interaction; composed original music for gameplay and menu; delivered audio assets for in-game use.
Designed and implemented audio systems in Unreal Engine (Blueprints); Integrated SFX and environmental audio into gameplay; Collaborated on level design and environmental interaction; Composed original music for gameplay and UI; Delivered audio assets for in-game use.
Music and SFX production for audiovisual projects; mixing and mastering; game development: Unreal Engine 5 (C++ & Blueprints); audio integration with FMOD and other tools; Git version control.
Education
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