Martin Vrillaud

Experience Level

Expert
Expert
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Unreal Engine Developer
January 1, 2025 - Present
Designed and implemented audio systems in Unreal Engine (Blueprints); Integrated SFX and environmental audio into gameplay; Collaborated on level design and environmental interaction; Composed original music for gameplay and UI; Delivered audio assets for in-game use.
Unreal Engine Developer (Audio System)
January 1, 2025 - Present
Designed and implemented audio systems in Unreal Engine (Blueprints); integrated SFX and environmental audio into gameplay; collaborated on level design and environmental interaction; composed original music for gameplay and menu; delivered audio assets for in-game use.
Composer
January 1, 2022 - December 31, 2023
Music and SFX production for audiovisual projects; mixing and mastering; game development: Unreal Engine 5 (C++ & Blueprints); audio integration with FMOD and other tools; Git version control.

Education

Sound design, Voice-over, Mixing techniques, Mastering, Audio middleware at Tech Education
January 1, 2024 - May 11, 2026
C++ - Object-oriented programming, Algorithms, Game logic, Blueprints, Debugging, Version control (Git), Software architecture, Performance optimization at Tech Education
January 1, 2026 - May 11, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment