Hi, I’m Marvin Theil, a 3D designer and Unity developer who loves turning ideas into immersive visuals. I design and build AR/VR experiences, blending 3D assets, artistic vision, and game design to create engaging experiences. I thrive in team settings, enjoy prototyping across modeling, retopology, UVs, texturing, animation, and integration into Unity. I’m curious, creative, and motivated to learn new tools and share knowledge through workshops and talks.

Marvin Theil

Hi, I’m Marvin Theil, a 3D designer and Unity developer who loves turning ideas into immersive visuals. I design and build AR/VR experiences, blending 3D assets, artistic vision, and game design to create engaging experiences. I thrive in team settings, enjoy prototyping across modeling, retopology, UVs, texturing, animation, and integration into Unity. I’m curious, creative, and motivated to learn new tools and share knowledge through workshops and talks.

Available to hire

Hi, I’m Marvin Theil, a 3D designer and Unity developer who loves turning ideas into immersive visuals. I design and build AR/VR experiences, blending 3D assets, artistic vision, and game design to create engaging experiences.

I thrive in team settings, enjoy prototyping across modeling, retopology, UVs, texturing, animation, and integration into Unity. I’m curious, creative, and motivated to learn new tools and share knowledge through workshops and talks.

See more

Language

French
Fluent
English
Fluent

Work Experience

VR Designer at Cayceo VR
January 1, 2022 - October 8, 2025
Designed and developed customized augmented reality applications, combining 3D graphics and interactive features to deliver innovative and user-focused solutions.
Art Director at VR Cayceo / Lumeen
December 31, 2022 - October 8, 2025
Designed and developed an AR application/website to support artistic projects. Collaborated professionally with artists, schools, and independent creators.
Engineer (AR - XR) at Self-Employed
December 31, 2025 - October 8, 2025
AR/XR engineer delivering end-to-end AR/VR experiences for clients, including concept, development, and deployment.
Art Director at VR Cayceo / Lumeen
January 1, 2022 - October 8, 2025
Designed and developed an AR application/website to support artistic projects. Collaborated professionally with artists, schools, and independent creators.
Engineer at Self-Employed
January 1, 2025 - October 8, 2025
AR/XR development as an independent contractor.
Designer / Tester VR at Cayceo VR
December 31, 2022 - October 8, 2025
Designed and developed customized AR/VR applications, blending 3D graphics with interactive features to deliver innovative, user-focused solutions. Collaborated with multidisciplinary teams to prototype and iterate immersive experiences and supported knowledge sharing within the organization.
XR Solution Creator at Freelance
December 31, 2025 - October 8, 2025
Designed and developed customized AR/VR experiences, blending 3D graphics and interactive features to deliver innovative, user-focused solutions. Delivered lectures and workshops on immersive technologies, introducing students to XR tools, workflows, and industry practices. XR speaker for Graphic Design students in 2025.
VR Designer at Cayceo VR
January 1, 2022 - October 8, 2025
Designed and developed customized augmented reality applications, combining 3D graphics and interactive features to deliver innovative and user-focused solutions.
XR Solution Creator at Freelance
January 1, 2025 - October 8, 2025
Delivered lectures and workshops on immersive technologies, introducing students to XR tools, workflows, and industry practices.
XR Speaker for Graphic Design Students at Self-employed
January 1, 2025 - Present
Delivered lectures and workshops on immersive technologies to graphic design students, introducing XR tools, workflows, and industry practices.
Lead 3D Artist at Cayceo VR
December 31, 2022 - December 31, 2022
Designed and developed customized augmented reality applications, combining 3D graphics, artistic vision and game design.
XR Solution Creator at Freelance / XR Solutions
December 31, 2025 - December 31, 2025
Delivered lectures and workshops on immersive technologies, introducing students to XR tools, workflows, and industry practices.
XR Speaker for Students at Freelance
December 31, 2025 - December 31, 2025
Spoke to students about XR tools, workflows, and industry practices.
VFX Intern at Popcorn FX
December 31, 2018 - December 31, 2018
Assisted with FX for video games; built assets and learned pipeline in Paris.

Education

Bac STI2D at ESMA Toulouse
January 1, 2013 - January 1, 2015
Game Design Degree at ESMA Toulouse
January 1, 2015 - January 1, 2018
Graduate (3D / XR / GAME DEV) at ESMA Graduate School
January 1, 2015 - December 31, 2018
3D / XR / GAME DEV at ESMA Graduate School
January 1, 2015 - January 1, 2018
Game Design degree at ESMA, Toulouse
January 1, 2015 - January 1, 2018
Baccalauréat STI2D at Lycée STI2D, Toulouse
January 1, 2013 - January 1, 2015
Game Design at ESMA (École Supérieure Nationale des Arts et Techniques du Spectacle)
January 1, 2015 - January 1, 2018
Game Design Degree at ESMA Toulouse
January 1, 2015 - January 1, 2018

Qualifications

Driver’s License
January 11, 2030 - October 8, 2025
Bac STI2D
January 1, 2013 - January 1, 2015

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming, Healthcare, Professional Services