Available to hire
Hi! I am Massimo, I’m a Sound Designer specialized in videogames. I work with indie game studios and emergent film directors, helping them reach their audio vision both creatively and technically. I love designing sounds for characters, ambiences, weapons and in general helping my clients with finding the sounds for their worldbuilding, but I also design audio implementation systems for games. I also have experience doing audio for animations, commercials, mixing music for albums and soundtracks.
Experience Level
Language
Italian
Fluent
English
Fluent
Work Experience
Technical Sound Designer at AION Interactive
April 1, 2024 - PresentTechnical sound design for Unreal Engine 5 projects; ambient systems; co-manage voice-over with Narrative; lead a two-person audio team; implement audio with Wwise; documentation and versioning (GitHub/Perforce).
Audio Lead / Sound Designer at Let's Do Games
October 1, 2025 - PresentAudio lead for stylized narrative adventure; design ambience, creature vocalizations, combat, magic, ambient puzzles and UI; coordinate with six other departments; produce and synchronize audio for cinematics and trailers; implement interactive audio in FMOD; lead music collaboration; mobile optimization; manage audio versioning (GitHub).
Sound Designer at WANT Musik - Stormind Games
August 1, 2023 - April 1, 2024External audio services for Stormind Games; additional sound design on A Quiet Place: The Road Ahead; design survival horror ambience; implement interactivity with UE5/Wwise; co-design creature/monster sounds; record dialogue; manage audio versioning (GitHub) and Perforce; collaborate with Narrative, Programming and Game Design teams.
Sound Design / Audio Post-Production at Independent Films (Milan)
October 1, 2022 - March 1, 2024Sound design and audio post-production for indie films in Milan; projects include Andante Con Moto, Withered, Respiro, Chidila ssù discende; tasks include sound design, recording, mixing, and dialogue work.
Education
Three-year Degree in Sound Engineering at Civica Scuola di Musica Claudio Abbado - Fondazione Milano
December 1, 2018 - April 1, 2022Game Audio Production with Wwise at Berkeley Online
June 1, 2022 - September 1, 2022Audio Post Production for Film and TV at Berkeley Online
March 1, 2021 - August 1, 2021Advanced Wwise/Unreal Engine 5 implementation at Game Audio Academy
March 1, 2025 - June 1, 2025Unreal Engine 5 Meta Sound at School of Video Game Audio (SOVGA)
March 1, 2025 - June 1, 2025Qualifications
Cambridge English Level 2 (First)
January 11, 2030 - May 7, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Education
Experience Level
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