Mateus Capelesso
Senior Unity Developer with over 10 years of experience in the Unity ecosystem, developing high-performance mobile games, applications, and scalable systems used by millions of users globally.
About
Senior Unity Developer with over 10 years of experience in the Unity ecosystem, developing high-performance mobile games, applications, and scalable systems used by millions of users globally.
Expertise in C# and Unity3D, with a strong focus on systems architecture, performance optimization (CPU/GPU/Memory), and delivering stable products across mobile, gamified, and XR environments. Proven track record of collaborating with product, design, and engineering teams to translate complex requirements into efficient, user-centric solutions.
Throughout my career, I have led and implemented solutions with direct impact on scale and efficiency, including:
- Global Expansion: Built a localization system for 70+ languages, supporting worldwide product growth.
- Performance Optimization: Improved mobile performance by up to 70%, specifically for low-end devices.
- Workflow Efficiency: Reduced prototyping time by 50% through modular architecture and workflow improvements.
- Market Success: Contributed to products exceeding 10 million downloads in highly competitive markets.
Technical Core: Unity Architecture, Mobile Optimization, XR (AR/VR), UI/UX Implementation, APIs, Design Patterns (SOLID), and engineering best practices focused on long-term scalability and maintainability.
I am currently interested in Senior Unity / Game Development roles, particularly within product-driven companies, mobile gaming, EdTech, or interactive experiences where performance, technical quality, and large-scale impact are priorities.
Always open to connecting and discussing Unity, mobile performance, game systems, and digital products.
Email: Email not available. Sign in: https://www.twine.net/signup
- 12 years' experience
- Joined October 2025
Skills· 14
Languages
- PortugueseFluent
- EnglishAdvanced
Industry experience
- Gaming
- Education
- Media & Entertainment
- Software & Internet
Work experience· 11 roles
Developed engaging slot game prototypes and optimized development by 30%. Collaborated with cross-functional teams to craft gameplay systems, with prototypes moving into production.
Led the migration of a legacy mobile app to Unity, achieving feature parity while improving performance by 50% on older devices and reducing storage by 70%. Integrated third-party SDKs for cross-platform functionality and automated release pipelines, increasing deployment speed by 30%. Mentored junior developers, boosting team productivity by 25%.
Develop new features and systems in Unity for a bingo game; development of game prototypes for international casino-industry companies, accelerating testing and validation cycles. Implementation of themed and interactive games for casino trade shows and events. Collaborate with designers and PMs to transform UX/UI concepts into functional experiences. Creation and publishing of mobile applications (Android and iOS) with a focus on engagement and user experience. Use of Unity, C#, and API integration for game mechanics and scoring systems. Create, optimize, and implement 2D/3D assets, animations, particle systems, and gamified interactions. Collaboration with art, audio, and product teams to ensure visual and technical consistency across projects. Optimize performance for Android and iOS devices, ensuring stability and low resource consumption. Participate in the full development cycle, from concept to deployment and ongoing maintenance of digital products. Result: Achieved a 50% reduct
Education· 5
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