I’m Mathieu Phosanarack, a PhD candidate in computer science at LAMIH CNRS 8201, Valenciennes, France. My research focuses on user-centered design and evaluation of personalized gamified applications to promote physical activity, including exergames built with markerless pose estimation. I also teach and mentor students in Three.js, OpenGL, and Unity, and I enjoy turning complex ideas into engaging, accessible experiences. I’m a self-driven developer and lifelong learner with strong practical skills in Python, C++, C#, Java, JavaScript, and Unity, as well as experience with web and mobile apps, game design, and UI/UX. Outside work, I love swimming, playing the violin, and exploring languages and cultures.

Mathieu Phosanarack

I’m Mathieu Phosanarack, a PhD candidate in computer science at LAMIH CNRS 8201, Valenciennes, France. My research focuses on user-centered design and evaluation of personalized gamified applications to promote physical activity, including exergames built with markerless pose estimation. I also teach and mentor students in Three.js, OpenGL, and Unity, and I enjoy turning complex ideas into engaging, accessible experiences. I’m a self-driven developer and lifelong learner with strong practical skills in Python, C++, C#, Java, JavaScript, and Unity, as well as experience with web and mobile apps, game design, and UI/UX. Outside work, I love swimming, playing the violin, and exploring languages and cultures.

Available to hire

I’m Mathieu Phosanarack, a PhD candidate in computer science at LAMIH CNRS 8201, Valenciennes, France. My research focuses on user-centered design and evaluation of personalized gamified applications to promote physical activity, including exergames built with markerless pose estimation. I also teach and mentor students in Three.js, OpenGL, and Unity, and I enjoy turning complex ideas into engaging, accessible experiences.

I’m a self-driven developer and lifelong learner with strong practical skills in Python, C++, C#, Java, JavaScript, and Unity, as well as experience with web and mobile apps, game design, and UI/UX. Outside work, I love swimming, playing the violin, and exploring languages and cultures.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Beginner
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Language

French
Fluent
English
Fluent
German
Advanced
Japanese
Beginner

Work Experience

PhD Student, Computer Science at LAMIH CNRS 8201, Valenciennes, France
October 1, 2023 - November 7, 2025
PhD research on user-centered design of a personalized gamified application for physical activity; thesis on exergames using step count and markerless pose estimation; teaching in ThreeJS, OpenGL and Unity; publications include 'User-centered personalized gamification' and 'Smartphone Exergames with Real-Time Markerless Motion Capture'.
Software Engineer Intern (Augmented Reality) at CY Tech, Compiègne, France
October 1, 2023 - October 1, 2023
Contributed to the development of Diméo, a training app for HoloLens 2 built with Unity; worked on holographic object interactions and UX/UI design of ergonomic interfaces.
Software Developer Intern at Dorey Consulting, Vientiane, Laos
August 1, 2022 - August 1, 2022
Contributed to the development of a bridge maintenance web app in Laos using Node.js, Vue.js, PostgreSQL and REST APIs; designed a user management interface; optimized code quality and implemented key functionalities.
Software Developer Intern at Direction Générale de l’Armement (DGA), Arcueil, France
August 1, 2021 - August 1, 2021
Developed a Python-based web application implementing the ELEC III multi-criteria decision-making method; created 2D and 3D visualizations to illustrate a bin-packing problem; contributed to ergonomics of UI.

Education

PhD in Computer Science at Université Polytechnique Hauts-de-France / LAMIH CNRS 8201
October 1, 2023 - October 1, 2026
Bachelor's degree in Computer Science at CY Tech / CY Cergy University
January 11, 2030 - November 7, 2025

Qualifications

Swimming Supervisor Certification
July 1, 2017 - November 7, 2025

Industry Experience

Software & Internet, Gaming, Education, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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