Experienced producer and manager with a strong background in Quality Assurance and Technical Production for AAA games,
including extensive work on ZeniMax Online Studios’ Unannounced MMO Project and shipping 11 Content updates and 4
Expansion packs for The Elder Scrolls Online on PC and console platforms. Skilled in coordinating multidisciplinary teams,
managing complex release pipelines and driving process improvements to support scalability. Adept at leveraging tools like
JIRA, Confluence, Miro, and Slack to build effective product roadmaps and milestone planning. Committed to delivering
quality results by integrating technical and creative teams while aligning production goals with organizational strategy.
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