Available to hire
Hi, I’m Maxim Chernousov, a Senior Software Developer with 25+ years of experience in computer graphics, multimedia, and AI. I specialize in building high-performance software, from low-level algorithms and GPU acceleration to end-user products and plugins for major platforms.
My work spans the US, Germany, and Cyprus, and I enjoy turning research into production-ready tools—whether it’s AI-powered video plugins, diminished-reality SDKs, real-time video engines, or high-frequency trading software. I thrive on cross-disciplinary collaboration and mentoring teams to ship robust, scalable solutions.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Language
English
Fluent
Work Experience
Senior Software Developer at Colourlab.ai
January 1, 2025 - January 1, 2025Developed AI-powered video plugins for Adobe products using C++, CUDA, Metal, and GLSL.
Senior Software Developer at Colourlab.ai
January 1, 2025 - October 22, 2025Developed AI-powered video plugins for Adobe products using C++, CUDA, Metal, and GLSL.
Senior Software Developer at Colourlab.ai (USA)
January 1, 2025 - October 16, 2025Developed AI-powered video plugins for Adobe products using C++, CUDA, Metal, and GLSL.
Senior Software Developer at Colourlab.ai
January 1, 2025 - October 14, 2025Developed AI-powered video plugins for Adobe products using C++, CUDA, Metal, and GLSL.
Senior Software Developer at Colourlab.ai
January 1, 2025 - October 14, 2025Developed AI-powered video plugins for Adobe products using C++, CUDA, Metal, and GLSL.
Senior Software Developer at Colourlab.ai
January 1, 2024 - January 1, 2025Developed AI-powered video plugins for Adobe products using C++, CUDA, Metal, and GLSL.
Video Plugin Developer at Colourlab.ai
January 1, 2024 - PresentDeveloping video plugins for Adobe products using C++, CUDA, Metal, and GLSL. Focus on high-performance video processing and effects integration.
Metal Shader Developer and iOS Engine Developer at BBLab, Cyprus
December 31, 2023 - August 23, 2025Created a variety of Metal shaders for real-time video effects including AI-powered effects and designed a new engine for an iOS real-time video editor using Swift, Metal, and AVFoundation.
SDK Developer and AI/AR/VR Researcher at Moe Belita, Germany
December 31, 2023 - August 23, 2025Developed SDK for diminished reality and engaged in advanced experiments involving artificial intelligence, augmented reality, virtual reality, 3D graphics, and machine learning training using technologies including Unity, C++, Python, Torch, Swift, CoreML, AWS, StableDiffusion, and ControlNet.
Senior Software Developer at BBLab
January 1, 2023 - January 1, 2023Developed efficient engine for a real-time iOS video editor and created numerous Metal shaders for video effects, including AI-based filters.
Senior Software Developer at Moebelita
January 1, 2023 - January 1, 2023Engineered an SDK for Diminished Reality and contributed to pioneering R&D projects in AI, AR/VR, and 3D graphics. Technologies: Unity, C++, Python, PyTorch, CoreML, Stable Diffusion, ControlNet, AWS.
Senior Software Developer at BBLab
January 1, 2023 - October 22, 2025Developed efficient engine for a real-time iOS video editor and created numerous Metal shaders for video effects, including AI-based filters. Technologies: Swift, Metal, AVFoundation.
Senior Software Developer at Moebelita
January 1, 2023 - October 22, 2025Engineered an SDK for Diminished Reality and contributed to pioneering R&D projects in AI, AR/VR, and 3D graphics. Technologies: Unity, C++, Python, PyTorch, CoreML, Stable Diffusion, ControlNet, AWS.
Senior Software Developer at BBLab (Cyprus)
January 1, 2023 - October 16, 2025Developed efficient engine for a real-time iOS video editor and created numerous Metal shaders for video effects, including AI-based filters.
Senior Software Developer at Moebelita (Germany)
January 1, 2023 - October 16, 2025Engineered an SDK for Diminished Reality and contributed to pioneering R&D projects in AI, AR/VR, and 3D graphics. Technologies: Unity, C++, Python, PyTorch, CoreML, Stable Diffusion, ControlNet, AWS.
Senior Software Developer at BBLab
January 1, 2023 - October 14, 2025Developed efficient engine for a real-time iOS video editor and created numerous Metal shaders for video effects, including AI-based filters.
Senior Software Developer at Moebelita
January 1, 2023 - October 14, 2025Engineered an SDK for Diminished Reality and contributed to pioneering R&D projects in AI, AR/VR, and 3D graphics. Technologies: Unity, C++, Python, PyTorch, CoreML, Stable Diffusion, ControlNet, AWS.
Senior Software Developer at BBLab
January 1, 2023 - October 14, 2025Developed efficient engine for a real-time iOS video editor and created numerous Metal shaders for video effects, including AI-based filters. Technologies: Swift, Metal, AVFoundation.
Senior Software Developer at Moebelita
January 1, 2023 - October 14, 2025Engineered an SDK for Diminished Reality and contributed to AI, AR/VR, and 3D graphics R&D projects. Technologies: Unity, C++, Python, PyTorch, CoreML, Stable Diffusion, ControlNet, AWS.
Software Developer for Stock Trading at MeritCapital, USA
December 31, 2021 - August 23, 2025Developed highly efficient software focused on stock trading, big data analysis, AI, and optimization techniques using C++ and Python in a full-time remote role.
Senior Software Developer at BBLab
January 1, 2021 - January 1, 2023Developed efficient engine for a real-time iOS video editor and created numerous Metal shaders for video effects, including AI-based filters.
Senior Software Developer at Moebelita
January 1, 2021 - January 1, 2023Engineered an SDK for Diminished Reality and contributed to R&D projects in AI, AR/VR, and 3D graphics. Technologies: Unity, C++, Python, PyTorch, CoreML, Stable Diffusion, ControlNet, AWS.
Software Developer at MeritCapital
January 1, 2021 - January 1, 2021Built high-performance, low-latency software for algorithmic stock trading. Applied Big Data analysis, AI, and optimization methods using C++, Python, Pandas, and NumPy.
Software Developer at MeritCapital
January 1, 2021 - October 22, 2025Built high-performance, low-latency software for algorithmic stock trading. Applied Big Data analysis, AI, and optimization methods using C++, Python, Pandas, and NumPy.
Software Developer at MeritCapital (USA, Remote)
January 1, 2021 - October 16, 2025Built high-performance, low-latency software for algorithmic stock trading. Applied Big Data analysis, AI, and optimization methods using C++, Python, Pandas, and NumPy.
Software Developer at MeritCapital
January 1, 2021 - October 14, 2025Built high-performance, low-latency software for algorithmic stock trading. Applied Big Data analysis, AI, and optimization methods using C++, Python, Pandas, and NumPy.
Software Developer at MeritCapital
January 1, 2021 - October 14, 2025Built high-performance, low-latency software for algorithmic stock trading. Applied Big Data analysis, AI, and optimization methods using C++, Python, Pandas, and NumPy.
Software Developer at MeritCapital
January 1, 2020 - January 1, 2021Built high-performance, low-latency software for algorithmic stock trading. Applied Big Data analysis, AI, and optimization methods using C++, Python, Pandas, and NumPy.
Multimedia Developer at Samsung Electronics
December 31, 2007 - August 23, 2025Worked in the Multimedia team developing and integrating built-in multimedia components for smartphones, covering audio, video, and still images, from application APIs to DSP levels.
Software Engineer, Multimedia Team at Samsung Electronics
January 1, 2007 - January 1, 2007Developed and integrated built-in multimedia components for smartphones, working across the entire stack from application APIs to the DSP level.
Lead Software Contractor at MisterRetro
January 1, 2007 - November 15, 2025Sole developer of all software products, including Photoshop filters and iOS applications for MacOS, Windows, and iOS.
Founder & Lead Developer at AlphaPlugins LLC
January 1, 2007 - November 15, 2025Founded and run a company specializing in plugin components for image and video editors on Windows and macOS. Manage full-cycle development and contractor work for various clients.
Software Engineer, Multimedia Team at Samsung Electronics
January 1, 2007 - October 22, 2025Developed and integrated built-in multimedia components for smartphones, working across the entire stack from application APIs to the DSP level.
Lead Software Contractor at MisterRetro
January 1, 2007 - PresentSole developer of all software products, including Photoshop filters and iOS applications for MacOS, Windows, and iOS.
Founder & Lead Developer at AlphaPlugins LLC
January 1, 2007 - PresentFounded and run a company specializing in plugin components for image and video editors on Windows and macOS. Manage full-cycle development and contractor work for various clients.
Software Engineer, Multimedia Team at Samsung Electronics
January 1, 2007 - October 16, 2025Developed and integrated built-in multimedia components for smartphones, working across the entire stack from application APIs to the DSP level.
Lead Software Contractor at MisterRetro (USA, Contract)
January 1, 2007 - PresentSole developer of all software products, including Photoshop filters and iOS applications for MacOS, Windows, and iOS.
Founder & Lead Developer at AlphaPlugins LLC
January 1, 2007 - PresentFounded and run a company specializing in plugin components for image and video editors on Windows and macOS. Managed full-cycle development and contractor work for various clients.
Software Engineer, Multimedia Team at Samsung Electronics
January 1, 2007 - October 14, 2025Developed and integrated built-in multimedia components for smartphones, working across the entire stack from application APIs to the DSP level.
Lead Software Contractor at MisterRetro (USA, Contract)
January 1, 2007 - PresentSole developer of all software products, including Photoshop filters and iOS applications for MacOS, Windows, and iOS.
Founder & Lead Developer at AlphaPlugins LLC
January 1, 2007 - PresentFounded and run a company specializing in plugin components for image and video editors on Windows and macOS. Manage full-cycle development and contractor work for various clients.
Software Engineer, Multimedia Team at Samsung Electronics
January 1, 2007 - October 14, 2025Developed and integrated built-in multimedia components for smartphones, working across the entire stack from application APIs to the DSP level.
Lead Software Contractor at MisterRetro
January 1, 2007 - PresentSole developer of all software products, including Photoshop filters and iOS applications for MacOS, Windows, and iOS.
Founder & Lead Developer at AlphaPlugins LLC
January 1, 2007 - PresentFounded and run a company specializing in plugin components for image and video editors on Windows and macOS. Manage full-cycle development and contractor work for various clients.
Software Developer Contractor at MisterRetro, USA
January 1, 2007 - PresentDeveloped all software products including Photoshop filters and iOS apps for this company. Provided cross-platform software solutions for MacOS, Windows, and iOS using C++ and Objective-C.
Founder and Lead Developer at AlphaPlugins LLC
January 1, 2007 - PresentEstablished and led a company producing plug-in components for image and video editors on Windows and MacOS X platforms. Also developed multimedia applications for iOS devices using C++ and Objective-C. Provided contracting software services to other companies.
Math and Algorithm Developer at Panopticum LLC
December 31, 2004 - August 23, 2025Developed original mathematical methods and 2D/3D algorithms for high-quality image and video processing. Managed millions of lines of code and released multiple software products.
Software Engineer, Multimedia Team at Samsung Electronics
January 1, 2004 - January 1, 2007Developed and integrated built-in multimedia components for smartphones, working across the entire stack from application APIs to the DSP level.
Software Engineer at Panopticum LLC
January 1, 2004 - January 1, 2004Researched and developed original mathematical and 2D/3D algorithms for high-quality image and video processing. Shipped dozens of commercial products.
Software Engineer at Panopticum LLC
January 1, 2004 - October 22, 2025Researched and developed original mathematical and 2D/3D algorithms for high-quality image and video processing. Shipped dozens of commercial products.
Software Engineer at Panopticum LLC
January 1, 2004 - October 16, 2025Researched and developed original mathematical and 2D/3D algorithms for high-quality image and video processing. Shipped dozens of commercial products.
Software Engineer at Panopticum LLC
January 1, 2004 - October 14, 2025Researched and developed original mathematical and 2D/3D algorithms for high-quality image and video processing. Shipped dozens of commercial products.
Software Engineer at Panopticum LLC
January 1, 2004 - October 14, 2025Researched and developed original mathematical and 2D/3D algorithms for high-quality image and video processing. Shipped dozens of commercial products.
Software Engineer at Panopticum LLC
January 1, 1998 - January 1, 2004Researched and developed original mathematical and 2D/3D algorithms for high-quality image and video processing. Shipped dozens of commercial products.
Education
Diploma with honors at Tomsk State University, faculty of applied mathematics and cybernetics
September 1, 1991 - June 1, 1996Ph.D. in Computer Science & Mathematics at Tomsk State University, Faculty of Informatics
January 11, 2030 - January 1, 1999Ph.D. at Tomsk State University, Faculty of Informatics
January 11, 2030 - January 1, 1999M.S. at Tomsk State University
January 11, 2030 - January 1, 1996MS in Applied Mathematics & Cybernetics (Graduated with Honors) at Tomsk State University
January 11, 2030 - January 1, 1996Ph.D. in Computer Science & Mathematics at Tomsk State University, Faculty of Informatics
January 11, 2030 - January 1, 1999Ph.D. in Computer Science & Mathematics at Tomsk State University, Faculty of Informatics
January 11, 2030 - January 1, 1999M.S. in Applied Mathematics & Cybernetics at Tomsk State University
January 11, 2030 - January 1, 1996Qualifications
Ph.D. in Computer Science & Mathematics
January 11, 2030 - January 1, 1999M.S. in Applied Mathematics & Cybernetics
January 11, 2030 - January 1, 1996Industry Experience
Software & Internet, Media & Entertainment, Financial Services, Gaming, Computers & Electronics, Professional Services, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
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