Max St Hill

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See my website: _Website not available. net/signup_ Multidisciplinary digital designer and developer with over a decade of experience across motion design, digital products, and creative leadership.

About

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Multidisciplinary digital designer and developer with over a decade of experience across motion design, digital products, and creative leadership. I translate complex briefs into high-attention visuals, guiding work from concept through execution.

I bring a rare full-stack blend of 3D modeling, motion, UI/UX, and video production—plus a founder mindset for launching premium experiences, mentoring teams, and partnering closely with engineering to ship and iterate successfully.

  • Joined July 2026

Industry experience

  • Media & Entertainment
  • Gaming
  • Software & Internet

Projects · 3

ide By Side is a bold, colour-driven puzzle game developed and designed under Orthors — built collaboratively with a developer friend in just a couple of weeks as a passion project to stay sharp across design, development, marketing and App Store deployment. Sometimes the best projects are the ones you build for yourself. Every element — from the game UI and visual identity to the App Store marketing assets — was designed in-house. Bold colours and strong typography make it stand out on the shelf, and shipping a real product to the App Store is always a valuable reminder of the full end-to-end process. A fun project that delivered real skills.

  • 3D Modeler
  • Game Designer
  • Game Developer
  • +2

End-to-end design and production of 30+ digital magazine covers for Motor Sport Magazine, published across the Motor Sport App and Apple News+. Working closely with the magazine's editorial team, I owned the full digital workflow, from cover design and art direction through to article curation, layout and final quality checks before each issue went live.

  • 3D Modeler
  • Game Designer
  • Game Developer
  • +2

I'm the founder and designer of PixL, a TikTok-style app where every post in the feed is a mobile game you can play straight away. I built the platform end to end, from the product and UI design to the React Native app, backend, social features and developer portal. I've also designed and built more than 45 games for it, covering puzzles, arcade, action, shooters, racers, platformers, strategy, brain training and classic board games, so if it's a genre, I've probably made it. Several of those games have also been released as standalone apps on the App Store. For every game I handled the concept, game mechanics, difficulty balancing, art direction and UI, all designed for vertical, one-thumb play. I used AI-assisted development to go from idea to a playable game fast, which let me test, refine and ship at a pace a traditional studio couldn't match.

  • 3D Modeler
  • Game Designer
  • Game Developer
  • +2

Work experience· 6 roles

Digital Designer · Motor Sport MagazineNov 2022 – Apr 2026 · 3 yrs 6 mos

Collaborated with cross-functional teams to evolve and improve the Motor Sport application experience. Designed UI and digital assets for the core product, contributed to iterative releases alongside engineering, and supported multi-channel marketing activity (including campaign visuals and automated email communications) to grow digital acquisition.

Digital Designer & Developer · OrthorsDec 2021 – Dec 2025 · 4 yrs 1 mo

Co-founder and lead creative/development for an independent studio. Manage product life-cycles from early concept to commercial launch on Apple App Store and Google Play. Achieved multiple high-profile Apple App Store feature placements, significantly scaling organic visibility and user acquisition. Lead design and digital evolution for premium brand experiences by converting print into WordPress-based digital ecosystems and dedicated app/news formats. Collaborate with external engineering teams, including iteration and user-testing of core product experiences, and build multi-channel marketing assets to scale acquisition (including automated email and brand visuals).

Lead Designer ( ) · The London ResortDec 2021 – Dec 2025 · 4 yrs 1 mo

Operated as the sole design powerhouse on a high-leverage corporate enterprise project. Independently spearheaded corporate motion design, created digital assets, and delivered full-scale video production. Translated corporate objectives into motion-led creative systems and production-ready content, bridging client feedback into actionable briefs for delivery.

Lead Designer · XandaMar 2018 – Sep 2021 · 3 yrs 7 mos
Motion Design Intern · Stink DigitalJan 2015 – Dec 2016 · 2 yrs
Motion Designer · Notion DigitalDec 2014 – Dec 2015 · 1 yr 1 mo

Education· 6

BA (Hons) Animation · Ravensbourne University2030 – 2026
BTEC National Diploma in Art & Design · City and Islington College2030 – 2026
GCSEs (A-C) · Fortismere School2030 – 2026
BA (Hons) Animation · Ravensbourne University2005 – 2026

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