Mobile Game Design

Max St Hill
Published

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  • Project creator

I’m the founder and designer of PixL, a TikTok-style app where every post in the feed is a mobile game you can play straight away. I built the platform end to end, from the product and UI design to the React Native app, backend, social features and developer portal. I’ve also designed and built more than 45 games for it, covering puzzles, arcade, action, shooters, racers, platformers, strategy, brain training and classic board games, so if it’s a genre, I’ve probably made it. Several of those games have also been released as standalone apps on the App Store. For every game I handled the concept, game mechanics, difficulty balancing, art direction and UI, all designed for vertical, one-thumb play. I used AI-assisted development to go from idea to a playable game fast, which let me test, refine and ship at a pace a traditional studio couldn’t match.