I am a 3D animator and CG Generalist. My most recent position was at Rouge Studios, working as a 3D Motion Capture Cinematics Animator on the game Star Wars: Zero Company. On a day-to-day basis, I was responsible for facial tracking and retargeting, and body/face animation clean up. For this position, I primarily used Maya, Faceware Analyzer, and Faceware Retargeter. Previously, I worked as CG Generalist for Advocacy Digital Media, a company that creates visuals for court cases most often involving injury. I wore many hats, including: modeling and texturing realistic injuries, animating visuals to show medical processes, compositing and editing videos and photos, and modeling and rigging likenesses of clients. I would use Maya, AfterEffects, Nuke, Photoshop, Premiere Pro, Character Creator, and InDesign. I have a plethora of freelance experience as well, including but not limited to: Blender animation leadership for Flow Studios, CG Generalist/pipeline development for RELLI Real Estate, 3D Blender animation for Friday Lab, and 3D modeling and rigging for individual clients.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
In am responsible for all aspects unless stated otherwise.
Hire a 3D Animator
We have the best 3d animator experts on Twine. Hire a 3d animator in Sarasota today.