I am an artist and UI/UX designer with both hands-on and management experience. As a manager and creative lead at Meta, I led the re-design for 2 larger org-wide UI systems, built unique AR products and implemented games and social features. My IC work includes concept development and original IP for interactive products and gaming, 2D and 3D assets and animations, developing production pipelines, product design and game art.

Matt Harrison

I am an artist and UI/UX designer with both hands-on and management experience. As a manager and creative lead at Meta, I led the re-design for 2 larger org-wide UI systems, built unique AR products and implemented games and social features. My IC work includes concept development and original IP for interactive products and gaming, 2D and 3D assets and animations, developing production pipelines, product design and game art.

Available to hire

I am an artist and UI/UX designer with both hands-on and management experience.

As a manager and creative lead at Meta, I led the re-design for 2 larger org-wide UI systems, built unique AR products and implemented games and social features.

My IC work includes concept development and original IP for interactive products and gaming, 2D and 3D assets and animations, developing production pipelines, product design and game art.

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Work Experience

Add your work experience history here.

Education

MFA at Academy of Art University
January 1, 2008 - January 1, 2009
BFA at Pratt Insitute
May 1, 2007 - May 1, 2006

Qualifications

Foundations of Product Design | Google
December 1, 2024 - December 15, 2024

Industry Experience

Gaming, Media & Entertainment
    paper Work Samples from Various Projects

    ​Throughout my 15 years of experience, I have shipped mobile games, AR and VR games and effects, illustrations, and expressive creative tools for people of all ages. I am proud to have crafted meaningful digital experiences for billions of people around the globe.

    Web Samples:

    https://www.twine.net/signin