I am an artist and UI/UX designer with both hands-on and management experience.
As a manager and creative lead at Meta, I led the re-design for 2 larger org-wide UI systems, built unique AR products and implemented games and social features.
My IC work includes concept development and original IP for interactive products and gaming, 2D and 3D assets and animations, developing production pipelines, product design and game art.
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Throughout my 15 years of experience, I have shipped mobile games, AR and VR games and effects, illustrations, and expressive creative tools for people of all ages. I am proud to have crafted meaningful digital experiences for billions of people around the globe.
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