🎮 Unreal Engine 5 Developer | Multiplayer, VR/AR & Game Systems
I build smooth and optimized games using Unreal Engine 5.
I focus on multiplayer gameplay, hand tracking, AI systems, and performance tuning to make every project feel fun and responsive.
Skills:
• Multiplayer setup & replication
• Gameplay Ability System (GAS)
• AI & Behaviour Trees
• VR/AR & hand tracking
• UEFN / Verse scripting
• Game optimisation & clean blueprints
Recent work:
• VR demo (90+ FPS, 50+ animations)
• 5v5 multiplayer prototype with GAS
• Custom Fortnite UEFN experiences
I keep things clear, fast, and reliable — let’s bring your game idea to life.
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Exodus, an RPG built with Unreal from the ground up. The backend problems from Exodus were very interesting. We setup multiple backend services for Exodus, for different use cases. For example, we used PlayFab to store user data, EOS to host p2p sessions and GameLift to host dedicated sessions.
Link to the game: https://www.twine.net/signin
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