Melina Tammisto

Available to hire

Hi, I’m Melina, a passionate artist and animator for the video game industry. Games and art have been a big part of my life since forever.

About

Hi, I’m Melina, a passionate artist and animator for the video game industry. Games and art have been a big part of my life since forever.

For the past few years I worked as a versatile artist and animator at Supercell, responsible for animation, pre-production art, marketing art, game engine work, and outsourcing management.

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  • Joined January 2026

Languages

  • EnglishFluent
  • FinnishFluent

Industry experience

  • Gaming
  • Media & Entertainment

Projects · 19

Dinosaur mob created for Supercell, Team Flood for their dino island map. Lava rex designed and drawn by me.

  • Artist
  • Concept Artist

Dinosaur mob created for Supercell, Team Flood for their dino island map. Trike designed and drawn by me.

  • Artist
  • Concept Artist

Dinosaur mob created for Supercell, Team Flood for their dino island map. Trike designed and drawn by me.

  • Artist

Dinosaur mob created for Supercell, Team Flood for their dino island map. Lava rex designed and drawn by me.

  • Artist

Vulpecula is a small side scroller platformer game created in a group of 15 people. I was an artist working on character design, environment concept art, prop concept art, animation and turnarounds. characterdesign conceptart animator

  • Artist

Vulpecula is a small side scroller platformer game created in a group of 15 people. I was an artist working on character design, environment concept art, prop concept art, animation and turnarounds. characterdesign conceptart animator

  • Artist

Vulpecula is a small side scroller platformer game created in a group of 15 people. I was an artist working on character design, environment concept art, prop concept art, animation and turnarounds. characterdesign conceptart animator

  • Artist

Vulpecula is a small side scroller platformer game created in a group of 15 people. I was an artist working on character design, environment concept art, prop concept art, animation and turnarounds. characterdesign conceptart animator

  • Artist

Vulpecula is a small side scroller platformer game created in a group of 15 people. I was an artist working on character design, environment concept art, prop concept art, animation and turnarounds. characterdesign conceptart animator

  • Artist

Vulpecula is a small side scroller platformer game created in a group of 15 people. I was an artist working on character design, environment concept art, prop concept art, animation and turnarounds. characterdesign conceptart animator

  • Artist

Personal project, a cartoon rogue design made for fun.

  • Artist

Personal project, water dragon design for fun. creaturedesign

  • Artist

Work experience· 5 roles

Game Artist & Animator · SupercellSep 2023 – Dec 2025 · 2 yrs 4 mos

Responsible for animation, pre-production art, marketing art, game engine work and outsource management. Implemented a new in-game animation feature for Brawl Stars and helped expand outsource teams.

Art Intern · SupercellJan 2023 – Jun 2023 · 6 mos

Art intern at Supercell; contributed to art pipelines, visuals and production support.

3D Artist Trainee · Helsinki XR CenterJan 2022 – Dec 2022 · 1 yr

3D artist trainee working on 3D art and visualization projects.

Art Teacher Assistant · Kellokoski Primary SchoolJan 2016 – Jan 2016 · 1 mo
Customer Service · Camera Shop JärvenpääJan 2015 – Jan 2015 · 1 mo

Education· 7

Bachelor of Culture and Arts (3D Animation and Visualization) · Metropolia University of Applied Sciences2018 – 2022
Media Assistant · Audiovisual Vocational College2013 – 2016
Academy of Pekka Halonen · Academy of Pekka Halonen2012 – 2013
Bachelor of Culture and Arts (3D Animation and Visualization) · Metropolia2018 – 2022

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