Available to hire
Hi, I am Jared A. Sorensen, a narrative architect with 25+ years designing interactive systems that provoke, engage, and captivate. I specialize in Emotive AI and Personality Design, bridging creative writing with technical implementation.
I have breathed life into artificial characters and robotics through prompt engineering, humor, psychology, and the noise of life. My transmedia consulting work has partnered with The Jim Henson Company, Disney, and Universal Pictures to help studios craft stories across media.
Experience Level
Expert
Expert
Language
English
Fluent
Work Experience
Lead Designer at Memento Mori Theatricks
January 1, 2001 - PresentPioneering indie game studio lead designing experimental narrative systems; led system design for award-winning RPGs InSpectres, Lacuna, Parsely; secured international IP licenses in five languages; produced large-scale interactive events and partnerships with institutions (e.g., Boston Museum of Science Hayden Planetarium).
Embodied Remote AI & Content Designer at EMBODIED
January 1, 2021 - December 31, 2024Engineered the personality and conversational logic for Moxie, an SEL robot; led prompt engineering and design for a cohesive, empathetic persona capable of roleplaying, storytelling, and natural conversation. Built a CMS to track narrative branches, learning objectives, and multimedia assets; scripted therapeutic content and humor modules.
Educator & STEM Instructor at NYC Department of Education / Various
January 1, 2018 - December 31, 2020Taught game design, systems thinking, and science concepts to students aged 3-15; delivered live demonstrations; translated complex topics into accessible, engaging experiences.
Senior Game Designer at PLYFE
January 1, 2012 - December 31, 2015Gamification and experience design for digital, card-based advertising platform; designed interactive behavioral loops, wireframes for quizzes and gamified campaigns.
Transmedia Consultant & Narrative Lead at SORENSEN/CRANE
January 1, 2010 - December 31, 2013IP development and world-building for major entertainment franchises; partnered with The Jim Henson Company to develop IP bibles, scripts, and game concepts for The Dark Crystal; provided consultancy for Disney, Universal Pictures, Archaia.
Education
Qualifications
Industry Experience
Media & Entertainment, Education, Gaming, Professional Services, Software & Internet
Experience Level
Expert
Expert
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