Hi, I'm Will Whitehead, a passionate and detail-oriented 3D Visual FX Artist with over four years of experience creating high-quality 3D models and scenic designs for both digital and practical applications. My background as a former fabricator gives me a unique maker's mindset that pairs perfectly with my skills in modern 3D modeling and VFX techniques. I'm passionate about pushing creative boundaries while ensuring that every project I work on achieves a polished, cinematic look. I thrive in collaborative and cross-functional environments, combining technical expertise with a strong visual sensibility to bring imaginative concepts to life. Whether working remotely or on-site, I am self-motivated and always eager to learn and improve. I'm excited to contribute my artistic vision and craftsmanship to dynamic projects in VFX, 3D modeling, or industrial design.

Will Whitehead

Hi, I'm Will Whitehead, a passionate and detail-oriented 3D Visual FX Artist with over four years of experience creating high-quality 3D models and scenic designs for both digital and practical applications. My background as a former fabricator gives me a unique maker's mindset that pairs perfectly with my skills in modern 3D modeling and VFX techniques. I'm passionate about pushing creative boundaries while ensuring that every project I work on achieves a polished, cinematic look. I thrive in collaborative and cross-functional environments, combining technical expertise with a strong visual sensibility to bring imaginative concepts to life. Whether working remotely or on-site, I am self-motivated and always eager to learn and improve. I'm excited to contribute my artistic vision and craftsmanship to dynamic projects in VFX, 3D modeling, or industrial design.

Available to hire

Hi, I’m Will Whitehead, a passionate and detail-oriented 3D Visual FX Artist with over four years of experience creating high-quality 3D models and scenic designs for both digital and practical applications. My background as a former fabricator gives me a unique maker’s mindset that pairs perfectly with my skills in modern 3D modeling and VFX techniques. I’m passionate about pushing creative boundaries while ensuring that every project I work on achieves a polished, cinematic look.

I thrive in collaborative and cross-functional environments, combining technical expertise with a strong visual sensibility to bring imaginative concepts to life. Whether working remotely or on-site, I am self-motivated and always eager to learn and improve. I’m excited to contribute my artistic vision and craftsmanship to dynamic projects in VFX, 3D modeling, or industrial design.

See more

Language

Work Experience

Add your work experience history here.

Education

Digital Game Artist Certificate at Tulsa Tech / Game Institute
February 1, 2024 - June 30, 2025
Comprehensive training in 3D modeling, UV unwrapping, texturing, lighting, and game asset development Coursework includes basic, intermediate and advanced 3D modeling, texture maps & digital paint, retopology, high/low poly workflows, procedural materials, detail baking, 3D sculpture, character design & animation, & game engines
General Education at Allan Hancock College
January 1, 2008 - December 31, 2012
Welding Technology at Allan Hancock College
January 1, 2008 - December 31, 2012
The Complete AutoCAD 2018 Course at Jaiprakash Pandey
January 1, 2018 - December 31, 2019
AutoCAD 2016 Beyond The Basics at Brian Benton
January 1, 2017 - December 31, 2018
Designing for 3D Printing with Fusion 360 at Vladimir Mariano
January 1, 2018 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Computers & Electronics, Manufacturing, Professional Services
    uniE621 Rustic Solitude
    Original concept demonstrating a time-worn, textural environment 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 Rustic Solitude
    Original concept demonstrating a time-worn, textural environment 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 S-Class NOMAD - Subdeck: Epsilon
    Sci-fi corridor featuring moody lighting, industrial detail, and a strong sense of depth and isolation 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 S-Class NOMAD - Subdeck: Epsilon
    Sci-fi corridor featuring moody lighting, industrial detail, and a strong sense of depth and isolation 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 S-Class NOMAD - Subdeck: Epsilon
    Sci-fi corridor featuring moody lighting, industrial detail, and a strong sense of depth and isolation 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 The Light of Then
    Original scene featuring a recreation of a classic Hurricane lantern on rustic footstool in a stone walled room 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 The Light of Then
    Original scene featuring a recreation of a classic Hurricane lantern on rustic footstool in a stone walled room 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 The Light of Then
    Original scene featuring a recreation of a classic Hurricane lantern on rustic footstool in a stone walled room 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 Seafloor Surveyor
    Original design for an HOV submersible watercraft 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 Seafloor Surveyor
    Original design for an HOV submersible watercraft 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 Seafloor Surveyor
    Original design for an HOV submersible watercraft 3dModeling 3dDesign conceptart designer graphicdesigner
    uniE621 Medieval Might
    Recreation of the historic Mons Meg medieval bombard cannon, located in Edinburgh Castle, Scotland 3dModeling 3dDesign conceptart designer graphicdesigner