This is a live concert that I did at Mansard Studios in Yerevan
- Mastering Engineer
- Mixing Engineer
- Music Editor
- +2
I am a producer, composer, and musician with over a decade of professional experience across jazz, classical, electronic, hip-hop, and world music.
I am a producer, composer, and musician with over a decade of professional experience across jazz, classical, electronic, hip-hop, and world music. I have produced, composed, and mixed for albums, singles, EPs, and commercial/media projects, collaborating with internationally recognized artists and touring across Europe and the United States. I was trained at a classical conservatory level and studied Jazz, developing production practices that span original albums, game audio, and collaborative session work. In addition to creating music, I lead workshops and guide teams in game audio production and education.
As Band Leader and educator, I lead workshops (up to 25 participants) in Yerevan and Berlin, design curricula for sound design, performance and production, and mentor students through evaluations and refining projects to meet audio and technical standards. In 2024 I served as Product Manager & Audio Designer at MELD, leading a team of seven across open-world game development, designing sound and music as the sole audio designer, and coordinating tasks via Jira. I am available for production, scoring and mixing projects of any scale.
This is a live concert that I did at Mansard Studios in Yerevan
This is an improvised solo piano album that I recorded in my room with a single U87. I recorded the album for 2 weeks straight, and didn’t listen until the day before I released it. I spent just one day mixing and mastering the album before releasing it because I didn’t want to overthink anything. The goal with this project was to be as transparent and authentic as possible.
This is my debut album, on which I composed, performed, produced, engineered, and mixed.
I produced, mixed, and additional recordings for the track Our Film. I also did engineering and additional mixing on Ara Resurrected, At a Post-Historic Seashore, Space of Your Existence, and New Maps.
I produced, mixed, and record the track The Bird of a Thousand Voices
Led a team of 7 across all areas of game development production processes; managed tasking, bugs, and communication through Jira; designed sound and music for an open-world platformer as the sole audio designer.
Led a team of seven across production processes in game development; managed tasks, bugs, and communications via Jira; ensured smooth coordination across teams. Designed sound and music for an open-world platformer as the sole audio designer.
Led music workshops for up to 25 participants in Yerevan and Berlin; designed and delivered the educational curriculum for sound design, performance, and production; guided students through assessment, testing, and refinement of original works to meet audio and technical standards.
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