Hi, I’m Mahdi Saffari Oskouei, a 3D Generalist and Environment Designer focused on building immersive digital worlds and optimized, game-ready assets. My background includes founding an art studio, publishing commercial 3D products globally, and developing custom Blender add-ons with Python. I excel at Blender and Unreal Engine, covering the full asset pipeline from initial modeling and texturing to final environment layout.\n\nI thrive in collaborative, fast-paced settings and enjoy turning climate-conscious concepts into engaging visuals for games, simulations, and marketing materials. I love expanding my toolset, automating workflows, and sharing knowledge with teammates to raise the bar on quality and efficiency.
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