Hi, I’m Meghan Hetrick, a concept artist and illustrator with over a decade of experience crafting characters and narrative artwork for global brands. I specialize in visual storytelling, anatomy, costume design, and iterative concept development that helps characters come to life across comics, animation, and games. I thrive on collaboration with art directors, writers, and cross-disciplinary teams to align with editorial direction and franchise aesthetics. My work spans Marvel, DC, Warner Bros, Ubisoft, and Epic Games, and I love shaping mood and personality through design to support compelling storytelling.

Meghan Hetrick

Hi, I’m Meghan Hetrick, a concept artist and illustrator with over a decade of experience crafting characters and narrative artwork for global brands. I specialize in visual storytelling, anatomy, costume design, and iterative concept development that helps characters come to life across comics, animation, and games. I thrive on collaboration with art directors, writers, and cross-disciplinary teams to align with editorial direction and franchise aesthetics. My work spans Marvel, DC, Warner Bros, Ubisoft, and Epic Games, and I love shaping mood and personality through design to support compelling storytelling.

Available to hire

Hi, I’m Meghan Hetrick, a concept artist and illustrator with over a decade of experience crafting characters and narrative artwork for global brands. I specialize in visual storytelling, anatomy, costume design, and iterative concept development that helps characters come to life across comics, animation, and games.

I thrive on collaboration with art directors, writers, and cross-disciplinary teams to align with editorial direction and franchise aesthetics. My work spans Marvel, DC, Warner Bros, Ubisoft, and Epic Games, and I love shaping mood and personality through design to support compelling storytelling.

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Language

English
Fluent

Work Experience

Freelance Illustrator & Visual Artist
January 1, 2012 - Present
Created character concepts and narrative artwork for Marvel, DC, and other publishers, ensuring alignment with editorial direction and franchise aesthetics. Produced character concepts and promotional artwork for Ubisoft and Epic Games, adapting to established art direction and visual pipelines. Collaborated directly with clients to iterate concepts from initial sketches through polished finals under tight deadlines.

Education

Bachelor of Arts at Southern New Hampshire University
October 28, 2024 - May 1, 2027
Currently enrolled in the Game Art and Design program.
Bachelor of Arts: Game Art & Design at Southern New Hampshire University
January 11, 2030 - May 1, 2027

Qualifications

Certificate - Google
September 1, 2024 - October 20, 2027
Foundations of user Experience (UX) Design
Certificate - Google
September 1, 2024 - October 20, 2027
Start the UX Design Process: Empathize, Define, and Ideate

Industry Experience

Media & Entertainment, Gaming, Software & Internet
    uniE621 Ultimate X-Men #5 - Variant Cover
    Cover for Peach Momoko's Ultimate X-Men 5. Watercolor and gouache.
    paper DC Comics - Illustrator

    Freelance and contract based artist. Interior and cover work, as well as creator owned content (RED THORN - published by Vertigo). Notable works include: Wonder Woman, Batman and Superman, Harley Quinn, and Justice League.

    uniE621 Spider-Society #3 - Variant Cover
    Originally supposed to be an oil painting, but we all decided that it'd work better with some digital pizazz. Super fun piece to do, I always have a great time drawing Gwen. For Spider-Society 3, Written by Alex Segura, and illustrated by Scott Godlewski. Releasing Oct 23, 2024. comicart illustrator digitalart