Available to hire
Unity specialist with 6+ years building 2D/3D and the last ~2 years embedded in the Beamable ecosystem I design and ship content-driven live games, wire microservices, and wrangle SDKs. Self-Motivated and self taught! Strong C#, URP/Shader Graph chops, and a calm, test-first approach to gnarly work pipelines
Skills
Experience Level
Language
English
Fluent
Arabic
Fluent
Portuguese
Fluent
Work Experience
Senior Unity Engineer at Beamable
December 1, 2023 - November 7, 2025Integrated Beamable SDK across multiple Unity projects; built and maintained C# microservices (federated identity, inventory, currency, shop flows) and generated API clients; documented flows for partner studios. Implemented Stellar microservice frontend: wallet attach (custodial & self-custodial), token mint/transfer, and inventory sync with Beamable content. Integrated UI wallet SDK to Unity and Unreal (via Blueprints) frontend. Integrated Xsolla payments (Web, Android proxy Activities) and validated catalog/listing links to custom currencies & items. Production triage: Sentry deduplication and Unity 2022 → 6 migration blockers.
Unity Game Developer at Eduplaytion, Norway
September 1, 2023 - September 1, 2023Created gameplay levels and features; refactored a lot of legacy code to a clean and documented state; optimized game for WebGL and Android; performed code reviews.
Education
BA in Biology at LIU Lebanon
January 11, 2030 - November 7, 2025MBA in Business at Notre Dame University Lebanon
January 11, 2030 - November 7, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
- Team Leader
- Switching from Unity animation to Spine 2D
- Unique paper doll system using Spine 2D
- Improving photon integrity
- Implementing Beamable services
- Improving gameplay
- New Gameplay features
A social deduction game inspired by Among US.
The game was created in Unity using Beamable for backend and Photon for multiplayer.
My responsibilities:
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