Michael Bae

Available to hire

I am a Senior 3D Animator with a lot of years of experience creating responsive, believable, and enjoyable character animation for games, including action MMORPG, VR, and mobile titles.

About

I am a Senior 3D Animator with a lot of years of experience creating responsive, believable, and enjoyable character animation for games, including action MMORPG, VR, and mobile titles. I focus on gameplay animation that supports player feel, timing, and readability.

Throughout my career I have handled keyframe animation, rigging/skin setup, motion capture cleanup, animation implementation, and gameplay integration. I enjoy collaborating with designers, programmers, technical artists, and producers, and I mentor/review animation work to maintain high quality across productions. I am based in Ontario and prepared to relocate if selected.

  • Joined March 2025

Languages

  • EnglishIntermediate
  • KoreanFluent

Industry experience

  • Gaming
  • Media & Entertainment
  • Computers & Electronics

Projects · 2

animator These are my personal works and MMORPG works at Korean companies

  • 3D Animator

Created high-quality character and prop animations aligned with character concepts.
Refined department animation pipelines and workflows.
Assisted in cross-team communication and problem-solving with artists and developers.
Reviewed and provided feedback on animation assets created by team members.
Conducted rigging and skinning for characters in collaboration with designers and programmers.
Acted as temporary Lead Animator in the absence of leadership.

Work experience· 4 roles

Senior Animator · DirtyPearlStudiosDec 2025 – Aug 2026 · 9 mos

Created high-quality character and prop animations aligned with character concepts. Integrated character animation in the game engine. Performed rigging and skinning for characters in collaboration with designers and programmers.

Senior Animator · GameloftJan 2016 – Jan 2024 · 8 yrs 1 mo

Created high-quality character and prop animations aligned with character concepts for Disney Magic Kingdom (mobile). Collaborated across teams to solve animation and production problems with artists and developers. Reviewed and provided feedback on team animation assets. Supported rigging and skinning with designers and programmers. Temporarily stepped up as Lead Animator when leadership was absent.

Senior 3d Animator · WemadeOct 2012 – Mar 2016 · 3 yrs 6 mos

Senior animator on Project “Gaia” Action Mobile game, Unreal Engine Creates gameplay animations, Rigging and skinning character. Reviewed and critiqued animation assets to maintain quality and consistency across the project. Collaborated with other teams to resolve animation and implementation issues.

Lead Animator · VIV AWORKDec 2010 – Dec 2011 · 1 yr 1 mo

Education

Bachelor of Science (BS), computer science · Sejong University1993 – 1997

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