I’m Michelle, a Unity developer with 4+ years of experience creating cross-platform applications. I’ve worked on industrial AR/VR training simulations at Comhar Tech Group, developing OmniXR for pharmaceutical and manufacturing sectors. My background spans from game development foundations at AxlPlay to complex enterprise solutions involving Unity, C#, and emerging technologies like Omniverse. What sets me apart is my genuine curiosity—I always seek to understand the “why” behind every feature before implementation. While I’ve gained valuable technical skills in industrial applications, I’m passionate about transitioning back to gaming to create experiences that engage and delight millions of users.
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