I'm Michelle, a Unity developer with 4+ years of experience creating cross-platform applications. I've worked on industrial AR/VR training simulations at Comhar Tech Group, developing OmniXR for pharmaceutical and manufacturing sectors. My background spans from game development foundations at AxlPlay to complex enterprise solutions involving Unity, C#, and emerging technologies like Omniverse. What sets me apart is my genuine curiosity—I always seek to understand the "why" behind every feature before implementation. While I've gained valuable technical skills in industrial applications, I'm passionate about transitioning back to gaming to create experiences that engage and delight millions of users.

Michelle Arias Garcia

I'm Michelle, a Unity developer with 4+ years of experience creating cross-platform applications. I've worked on industrial AR/VR training simulations at Comhar Tech Group, developing OmniXR for pharmaceutical and manufacturing sectors. My background spans from game development foundations at AxlPlay to complex enterprise solutions involving Unity, C#, and emerging technologies like Omniverse. What sets me apart is my genuine curiosity—I always seek to understand the "why" behind every feature before implementation. While I've gained valuable technical skills in industrial applications, I'm passionate about transitioning back to gaming to create experiences that engage and delight millions of users.

Available to hire

I’m Michelle, a Unity developer with 4+ years of experience creating cross-platform applications. I’ve worked on industrial AR/VR training simulations at Comhar Tech Group, developing OmniXR for pharmaceutical and manufacturing sectors. My background spans from game development foundations at AxlPlay to complex enterprise solutions involving Unity, C#, and emerging technologies like Omniverse. What sets me apart is my genuine curiosity—I always seek to understand the “why” behind every feature before implementation. While I’ve gained valuable technical skills in industrial applications, I’m passionate about transitioning back to gaming to create experiences that engage and delight millions of users.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Junior Game Developer at Freelance / Various Unity Game Projects
January 1, 2024 - September 18, 2025
Contributed to multiple Unity game projects through UI improvements, feature implementation, and Photon PUN multiplayer integration. Developed leaderboard systems and enhanced user experience across various titles. Supported game development workflow from concept to deployment.
Unity Developer - Industrial Simulations at OmniXR
January 1, 2025 - September 18, 2025
Developed cross-platform AR/VR training applications for biotech, pharmaceutical, and manufacturing sectors (Quest, HoloLens, iOS). Created immersive simulations for assembling high-value pharmaceutical machinery, reducing training costs and improving operational safety. Built a model management system using NVIDIA Omniverse, integrating S3 cloud storage with MySQL and PostgreSQL databases. Collaborated with cross-functional teams to deliver enterprise-grade solutions focused on workforce development and operational excellence. Specialized in Unity 3D development for complex industrial training scenarios.

Education

Audio Visual Communication at University of Salamanca
January 11, 2030 - September 18, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

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