I am an accessibility-focused UX/UI Designer and 2D artist with a background in psychology. I specialize in designing accessible user-centered digital products across games, interactive media, and cross-platform applications.

Michelle Lee

I am an accessibility-focused UX/UI Designer and 2D artist with a background in psychology. I specialize in designing accessible user-centered digital products across games, interactive media, and cross-platform applications.

Available to hire

I am an accessibility-focused UX/UI Designer and 2D artist with a background in psychology. I specialize in designing accessible user-centered digital products across games, interactive media, and cross-platform applications.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Chinese
Intermediate

Work Experience

Lead UX/UI Designer at Silverstring Media
April 1, 2025 - December 31, 2025
Owned feature-level UX/UI design for a PC game, defining core interaction patterns and reusable UI systems across onboarding, navigation, and gameplay from early concept through implementation. Collaborated with product and engineering to extend a Figma-based design system and reusable components for scalable development.
UI Designer at Global Game Jam 2025
January 1, 2025 - January 31, 2025
Collaborated with writers, developers, and artists to integrate visuals into the game. Created interactive menus, dialog boxes, and HUD elements to enhance player immersion and usability.
UI Designer at Global Game Jam
January 1, 2025 - January 31, 2025
Collaborated with writers, developers, and artists to integrate visual elements into the game; developed interactive menus, dialog boxes, and HUD elements to enhance playability and immersion.
Product Designer at Take This Accelerate
September 1, 2024 - April 1, 2025
Designed UX/UI for a mental-health focused digital product, emphasizing human-centered and emotionally sensitive design. Applied user-centered design methodologies to address sensitive and complex user needs. Advocated for accessibility-driven refinements to improve clarity and emotional usability.
Product Designer at Take This Accelerate Program
September 1, 2024 - April 30, 2025
Designed UX/UI for a mental-health focused digital product, applying user-centered methodologies to address sensitive and complex user needs and advocating for accessibility-driven refinements.
UX/UI Designer at Boba Talks Hackathon
June 1, 2024 - June 30, 2024
Winner of Hackathon Design; led user research to understand target audience needs, developed detailed wireframes, prototypes, and UI designs balancing functionality and aesthetics.
UX/UI Designer at BC Children's Hospital Digital Lab
May 1, 2024 - July 1, 2024
Designed UX/UI for a data-driven health care app, balancing complex requirements with user-centered clarity and accessibility. Conducted usability testing with 50+ participants, synthesizing feedback to iterate on flows, layouts, and interaction patterns for a complex, data-driven health care digital platform. Created high-fidelity UI designs and interactive prototypes in Figma, improving ease of use and overall satisfaction. Ensured designs adhered to accessibility and data-sensitive design considerations.
UX/UI Designer at BC Children's Hospital Digital Lab (Simon Fraser University Client Project)
May 1, 2024 - July 31, 2024
Designed UX/UI for a data-driven healthcare app, balancing complex requirements with user-centered clarity and accessibility. Conducted usability testing with 50+ participants and iterated flows, layouts, and interaction patterns based on feedback.
UX/UI Designer at BC Children's Hospital Digital Lab | Simon Fraser University Client Project
May 1, 2024 - July 31, 2024
Designed UX/UI for a data-driven health care app, balancing complex requirements with user-centered clarity and accessibility. Conducted usability testing with 50+ participants, synthesizing feedback into iterations and interaction patterns for a complex data-driven digital platform.
Marketing Designer at Chow Cute Cafe
June 1, 2020 - June 1, 2021
Created menus and promotional assets to enhance brand identity and customer engagement. Increased customer engagement by 70% through improved visual communication and promotional design. Managed and grew the cafe's social media presence, increasing followers by 150%.
Marketing Designer at Chow Cute Cafe Singapore
June 1, 2020 - June 30, 2021
Created menus and promotional assets to enhance brand identity and customer engagement; increased customer engagement by 70% through improved visual communication and promotional design. Managed the cafe’s social media presence, increasing followers by 150%.

Education

Master of Digital Media at University of British Columbia
September 1, 2023 - December 31, 2024
BA Psychology Major, Sociology Minor at University of British Columbia
September 1, 2020 - May 1, 2022
Masters of Digital Media at Education Centre for Digital Media
September 1, 2023 - December 31, 2024
BA in Psychology; Sociology Minor at University of British Columbia
September 1, 2020 - May 31, 2022
Masters of Digital Media at Education Center for Digital Media
September 1, 2023 - December 1, 2024
BA Psychology Major, Sociology Minor at University of British Columbia
September 1, 2020 - May 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Healthcare, Gaming, Media & Entertainment, Software & Internet, Education, Consumer Goods