I’m a 3D Artist, Character Modeler, Animator, and Professional Rigger with almost 4 years of experience creating 3D characters, game-ready assets, rigs, and animations. I specialize in character modeling and rigging, with strong attention to clean topology, expressive facial rigs, body mechanics, and production-ready assets. I enjoy taking projects from initial modeling through texturing, rigging, animation, and final presentation. I work mainly in Blender, and I create both stylized and realistic characters, game assets, VRM avatars, and custom 3D models for games, animation, VR, and other creative projects. I’m always interested in collaborative work where 3D characters, animation, and storytelling come together.

miki1209

I’m a 3D Artist, Character Modeler, Animator, and Professional Rigger with almost 4 years of experience creating 3D characters, game-ready assets, rigs, and animations. I specialize in character modeling and rigging, with strong attention to clean topology, expressive facial rigs, body mechanics, and production-ready assets. I enjoy taking projects from initial modeling through texturing, rigging, animation, and final presentation. I work mainly in Blender, and I create both stylized and realistic characters, game assets, VRM avatars, and custom 3D models for games, animation, VR, and other creative projects. I’m always interested in collaborative work where 3D characters, animation, and storytelling come together.

Available to hire

I’m a 3D Artist, Character Modeler, Animator, and Professional Rigger with almost 4 years of experience creating 3D characters, game-ready assets, rigs, and animations. I specialize in character modeling and rigging, with strong attention to clean topology, expressive facial rigs, body mechanics, and production-ready assets. I enjoy taking projects from initial modeling through texturing, rigging, animation, and final presentation.

I work mainly in Blender, and I create both stylized and realistic characters, game assets, VRM avatars, and custom 3D models for games, animation, VR, and other creative projects. I’m always interested in collaborative work where 3D characters, animation, and storytelling come together.

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Language

Arabic
Beginner
English
Fluent

Work Experience

3D Artist & Character Specialist (Freelance) at Freelance
January 1, 2022 - Present
Created custom 3D characters and game-ready assets for clients and personal projects. Built complete character rigs for body movement and facial expressions, and produced animations while testing rigs for natural and expressive movement. Produced VRM avatars and optimized models/topology for real-time applications. Worked on projects ranging from stylized characters to vehicles, creatures, and other 3D assets. Managed projects end-to-end from modeling through texturing, rigging, animation, and final delivery.

Education

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Qualifications

Industry Experience

Media & Entertainment, Gaming, Software & Internet
    Zack D–type 3D animation

    This 3D animation is designed as an educational survival guide, demonstrating how to safely escape from sand entrapment situations. It clearly illustrates both effective and ineffective responses, helping viewers understand what actions to take and what to avoid when faced with similar conditions.
    The project is produced in a cinematic, high-impact style inspired by Zack D–type 3D storytelling, combining realism, clarity, and engaging visuals to deliver practical knowledge in an easy-to-understand format