My journey began in 2007, when I saw the evolution of the movie Shrek the Third. This led me to discover Blender, an open-source 3D software, and sparked my passion for creating fun artwork. When ZBrush gained prominence in 2009 with its groundbreaking features, I dove into digital sculpting and cartoon character design. By 2013, I shifted my focus to 3D character development, a path I continue to enjoy today. While there is always more to learn, looking back, I’m incredibly proud of what I’ve achieved so far. I’m confident that I would be a great fit for your team! 😊 No one is born a winner, but I am committed to becoming one through my skills and dedication to always striving for excellence. I believe I have the talent to succeed as a 3D Character Artist in the world’s leading 3D game industries. As Walt Disney once said, "All our dreams can come true, if we have the courage to pursue them," and that quote has always inspired me to chase my goals.

Michael Randriamiandriray

My journey began in 2007, when I saw the evolution of the movie Shrek the Third. This led me to discover Blender, an open-source 3D software, and sparked my passion for creating fun artwork. When ZBrush gained prominence in 2009 with its groundbreaking features, I dove into digital sculpting and cartoon character design. By 2013, I shifted my focus to 3D character development, a path I continue to enjoy today. While there is always more to learn, looking back, I’m incredibly proud of what I’ve achieved so far. I’m confident that I would be a great fit for your team! 😊 No one is born a winner, but I am committed to becoming one through my skills and dedication to always striving for excellence. I believe I have the talent to succeed as a 3D Character Artist in the world’s leading 3D game industries. As Walt Disney once said, "All our dreams can come true, if we have the courage to pursue them," and that quote has always inspired me to chase my goals.

Available to hire

My journey began in 2007, when I saw the evolution of the movie Shrek the Third. This led me to discover Blender, an open-source 3D software, and sparked my passion for creating fun artwork. When ZBrush gained prominence in 2009 with its groundbreaking features, I dove into digital sculpting and cartoon character design. By 2013, I shifted my focus to 3D character development, a path I continue to enjoy today. While there is always more to learn, looking back, I’m incredibly proud of what I’ve achieved so far. I’m confident that I would be a great fit for your team! 😊

No one is born a winner, but I am committed to becoming one through my skills and dedication to always striving for excellence. I believe I have the talent to succeed as a 3D Character Artist in the world’s leading 3D game industries. As Walt Disney once said, “All our dreams can come true, if we have the courage to pursue them,” and that quote has always inspired me to chase my goals.

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Language

English
Advanced
French
Advanced
Malagasy
Fluent

Work Experience

Senior 3D Character Artist - Contractor at STRIKERZ Inc.
September 1, 2024 - Present
Working on 3D likeness, full head development of football players – sculpting, texturing, grooming, and technical tasks related to character cards.
Senior 3D Character Artist - Full-Time at Orange Comet
April 1, 2024 - September 5, 2025
Focused on 3D likeness portraits and 3D Realtime characters including cast characters of AMC’s “The Walking Dead” and “Interview With A Vampire 2022”. Led sculpting of celebrities such as Sir Anthony Hopkins, Jennifer Lopez, and Alexandra Daddario. Played the leading role in celebrity 3D character sculpting and on development of an AAA game production in collaboration with Netflix.
3D Character Artist - Contractor at TopZero Game
August 1, 2021 - September 5, 2025
Created 3D characters including sculpting, retopologizing, and texturing, mainly focusing on soldier realtime 3D characters.
3D Illustrator - Freelancer at DoubleGum
March 1, 2021 - September 5, 2025
Provided interior and exterior 3D visualization and 3D animations as a freelancer.
3D Artist - Part-time Freelancer at MikArt3D
December 1, 2015 - September 5, 2025
Freelancer since 2008, involved in various 3D projects worldwide.

Education

Master's Degree in Art at E-Media Madagascar - University of Art & Media
January 1, 2017 - January 1, 2022
Bachelor of Arts degree at Ankatso University of Antananarivo
January 1, 2005 - January 1, 2008

Qualifications

Advance ZBrush Digital Character Sculpting
January 1, 2013 - January 1, 2016
Online training: Fundamentals of character creation - cgmasteracademy.com
January 1, 2013 - September 5, 2025
Advanced 3D Realistic Architectural Rendering - learnvray.com
January 1, 2013 - September 5, 2025
3D Online Training - 5SRW3D
January 1, 2010 - January 1, 2011
Online training (modeling, texturing, animating, lighting, rendering) - Lynda.com & DigitalTutors.com
January 11, 2030 - September 5, 2025

Industry Experience

Media & Entertainment, Gaming, Education, Professional Services, Software & Internet