Available to hire
Hi, I’m Minhazur Rahman, a seasoned software engineer with 9+ years of experience delivering full-stack web and mobile applications across healthcare, productivity, and entertainment domains. I thrive in collaborative environments, turning complex requirements into robust, scalable solutions and delightful user experiences.
I enjoy designing clean architectures, building reliable APIs (especially GraphQL and REST), and automating workflows that empower product and operations teams. I’m always eager to learn new technologies, contribute to cross-functional projects, and mentor teammates to raise the bar on quality and delivery.
Skills
Experience Level
Expert
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Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Software Engineer (Full-stack) at Village Medical
September 1, 2025 - September 1, 2025Led full-stack development, migrated scheduler API to GraphQL with FastAPI and Strawberry, consolidating 40+ REST endpoints into a single API to reduce maintenance overhead. Optimized appointment processing APIs, reducing time-out errors to ~0% and improving reliability. Refactored appointment fetch algorithms to scale with 3x business growth without performance degradation. Automated clinic and provider data integration (Google Business), increasing booking conversions. Led the development of 5+ customer-facing features from design to production for 100K+ users and drove cross-functional collaboration. Spearheaded Outlook calendar integration, expanding platform support and boosting addressable market by ~40%.
Software Engineer (Full-stack) at Timetackle
October 1, 2020 - October 1, 2020Improved memory efficiency through object pooling and caching, eliminating OOM errors and increasing exports speed by 40%. Automated recurring calendar exports with Google Drive sync, supporting hourly to monthly schedules for 10,000+ active users. Redesigned subscription and pricing with usage-based limits and token authentication to support business growth. Led Outlook calendar integration, expanding platform support and increasing addressable market by 40%.
Software Engineer (Mobile) at Kite Games Studio
November 2, 2018 - November 2, 2018Optimized FFmpeg for Android, improving video transcoding performance by 40-60%. Developed a DSL module to simplify FFmpeg command generation, reducing implementation time by 30%. Created image and video editing modules, reducing resource overhead by 10%. Designed and developed image/video filters loading and applying modules, significantly improving user experience.
Software Engineer (Mobile) at Frenclub Mobile
December 1, 2017 - December 1, 2017Contributed to the development of a social media application for Android and iOS. Implemented a feed loader and caching module, cutting feed load time by 50%. Optimized the messaging module, reducing resource utilization by 20% and increasing message sync performance by 30%. Led migration to Git, improving team workflow and collaboration. Automated application distribution, enabling faster QA cycles and feedback.
Software Engineer (Full-stack) at VillageMedical
September 20, 2025 - September 20, 2025Migrated scheduler app to GraphQL with FastAPI and Strawberry, consolidating 40+ REST endpoints into a single, flexible API and significantly reducing maintenance overhead. Optimized appointment request processing API, reducing timeout errors from 10% to ~0% and improving reliability. Refactored appointment fetch algorithm to scale with 3x business growth with zero performance degradation. Automated clinic and provider data integration with Google Business, increasing booking conversion by 3%. Led full-stack development of 5+ customer-facing features from design to production, serving 100K+ users and collaborating with cross-functional teams.
Mobile Engineer at Kite Games Studio
November 1, 2018 - November 1, 2018Optimized FFmpeg integration for Android, improving video transcoding performance by 40–60%. Developed a DSL module to simplify FFmpeg command generation, reducing implementation time by 30%. Built image and video editing modules, reducing resource overhead by 10%. Designed and developed modules to load and apply image and video filters, significantly improving the user experience.
Mobile Engineer at Fren Club Mobile
December 1, 2017 - December 1, 2017Contributed to the development of a social media application for both Android & iOS. Implemented a feed loader and caching module, cutting feed load time by 50%. Optimized the messaging module, reducing resource utilization by 20% and increasing message sync performance by 30%. Led the transition to Git as the version control system, significantly improving team workflow and collaboration. Automated application distribution, enabling faster QA cycles and feedback.
Education
B.Sc. in Computer Science and Software Engineering at American International University-Bangladesh
January 1, 2010 - January 1, 2014BSc in Computer Science and Software Engineering at American International University-Bangladesh
January 1, 2010 - January 1, 2014Qualifications
Industry Experience
Software & Internet, Healthcare, Gaming, Education, Professional Services, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
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Intermediate
Intermediate
Intermediate
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