Jakub Mirovský

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Advanced
Czech
Fluent

Work Experience

Co-Founder / Game Developer at Lonely Vertex
April 1, 2016 - Present
Leading development of interactive applications with focus on rendering and UI, shaping technical direction and building tools for fast iteration.
Lead Software Engineer at Beat Games (Meta)
February 1, 2025 - October 14, 2025
Directed engineering efforts on game content, content creation tools and cross-platform optimization for Beat Saber; Led Beatmap Editor development; managed DLC content integration and performance optimization.
Graphics Engineer at Avocode
August 1, 2019 - October 14, 2025
Researched viability of C++ WASM in browser; Led development of a TypeScript wrapper around a C++ rendering engine; Built a React test app and bridge between rendering engine and front-end.
Frontend Developer at User Technologies
February 1, 2016 - October 14, 2025
Developed a full-stack web application using Nette PHP framework; Maintained internal CMS and responsive email templates.
Full Stack Web Developer at Self-employed
January 1, 2017 - October 14, 2025
Created websites for clients using HTML, CSS, JavaScript, PHP (Nette, WordPress, Grav) and Python (Django).
Co-Founder / Game Developer at Lonely Vertex
April 1, 2016 - November 7, 2025
Leading the development of interactive applications with focus on rendering and UI, shaping technical direction and building tools for fast iteration. Architected rendering pipeline for rapid interaction and visual consistency; developed and maintained advanced rendering features (bloom, blur, color correction); designed core UI systems and contributed to cross-team alignment on implementation and visual consistency.
Lead Software Engineer at Beat Games (Meta)
February 1, 2025 - February 1, 2025
Directed engineering on game content, content creation tools and cross-platform optimization for Beat Saber. Led Beatmap Editor development, managed DLC content integration across PC VR, Oculus and PS4/5; delivered new gameplay systems and optimized performance for Quest 2/3 and PC VR.
Graphics Engineer at Avocode
August 1, 2019 - August 1, 2019
Researched WASM/C++ browser integration; led development of a Typescript wrapper around an Emscripten-compiled rendering engine; connected rendering engine with front-end and built a React test app to validate features.
Frontend Developer at User Technologies
February 1, 2016 - February 1, 2016
Developed and maintained a full-stack web application with a customer-facing frontend and a custom back-office system using the Nette PHP framework; maintained CMS and responsive emails.
Full Stack Web Developer at Self-employed
January 1, 2017 - January 1, 2017
Created websites for various clients using HTML, CSS, JavaScript, PHP (Nette, WordPress, Grav) and Python (Django).

Education

Bachelor of Software Engineering at Faculty of Information Technology, CTU Prague
January 11, 2030 - September 1, 2017
Bachelor of Software Engineering at Faculty of Information Technology, CTU, Prague, CZ
January 11, 2030 - September 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment