Hi, I’m Max Chapman! With over a decade of experience in character modeling, texturing, and leading both internal and external teams, I thrive on creativity and collaboration in the game development world. I’ve held leadership roles in some exciting projects, working closely with art directors and vendors to push the boundaries of character creation and pipeline development.
I’m passionate about bringing compelling content to life and enjoy hands-on work alongside managing quality standards and technical collaborations. Whether it’s developing custom workflows or contributing directly to character design, I’m all about delivering exceptional results that resonate with players and fans alike.
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