Available to hire
3D artist/animator specializing in animation, rigging, and real-time game asset creation for games. Strong understanding of 3D pipelines (modeling integration, rigging, animation) and in-engine implementation using Unity and Unreal Engine.
Detail-oriented and collaborative, with experience creating production-ready assets, troubleshooting technical issues, optimizing for real-time performance, and adapting to multiple art styles. Skilled in problem solving, teamwork, and delivering high-quality, game-ready work from concept to implementation.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
Generalis t Evaluator Expert (Remote) at Mecor AI
January 1, 2024 - PresentAnalyzed and categorized large-scale datasets using structured taxonomies and annotation guidelines to improve AI model accuracy and consistency. Identified inconsistencies, ambiguities, and data quality issues while maintaining high attention to detail across high-volume workflows. Synthesized complex information into organized outputs, demonstrating strong problem-solving, communication, and analytical skills in a remote collaborative environment.
Senior / Google Ambassador (Mobile & Smart Living) at Best Buy Canada
March 1, 2022 - August 1, 2025Progressed through roles with strong performance, leadership, adaptability, and the ability to manage multiple priorities in fast-paced retail environments. Supported teams by training staff, sharing product knowledge, and collaborating across departments to improve service quality and customer experience.
3D Artist & Animator (Personal & Collaborative Projects) at Self / Collaborative projects
March 1, 2022 - August 1, 2025Created game-ready 3D animations, character rigs, environments, and cinematic sequences using Maya, Unity, and Unreal Engine. Applied animation fundamentals, visual storytelling, and real-time production workflows. Designed and implemented IK/FK rigs, gameplay animations, lighting, VFX, and interactive assets, troubleshooting integration, deformation, and pipeline issues. Collaborated on 2D and 3D game projects from concept to playable implementation, iterating mechanics and feedback while maintaining performance optimization across real-time environments. Delivered customer-focused technical solutions by troubleshooting devices, assessing client needs, and communicating complex product information clearly and effectively.
Education
degree type at MUBASSHIRANA
January 11, 2030 - July 20, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Computers & Electronics
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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