Available to hire
Hi there! I’m Mohammed Ali, a computer science student at the University of Florida with a passion for game development, gameplay systems, and interactive experiences. I enjoy turning ideas into playable prototypes, crafting solid gameplay systems, and exploring AI-assisted tools to push creative boundaries.
I thrive in collaborative environments, love learning new tools like Unreal Engine, Godot, and Unity, and aim to ship polished experiences with thoughtful UI, atmosphere, and responsive gameplay.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Arabic
Fluent
Japanese
Advanced
Work Experience
Discrete Math Teaching Assistant at University of Florida
January 1, 2025 - PresentCoordinated discussion sessions with students, reviewed lecture material to reinforce understanding, and held office hours to assist with questions and concerns, promoting engagement and comprehension in discrete mathematics.
Architecture Research Assistant at Kyoto University
August 1, 2025 - October 13, 2025Developed a Monge surface lamp cover 3D surface using Rhino and Grasshopper; contributed to a research paper on Monge surfaces and their practical applications.
Programmer at Draco Disease Game
April 1, 2025 - October 13, 2025Participated in a game jam with a team to create the RPG game Draco Disease in Unreal Engine 5 • Integrated toon shading outlines for the game to enable seamless transitions between 2D and 3D and keep style consistent • Created a cursed altar that the player interacts with to receive a buff and a random debuff to enhance and keep gameplay fresh
Coder at SSD AI RPG Game
April 1, 2025 - October 13, 2025Developed an AI RPG game using the Python OpenAI library and Godot game engine • Utilized OpenAI to assign abilities to items and enemies based on user descriptions using function calling • Constructed an algorithm that dynamically assigns statistics to abilities in a card combat system
Creator at Castle Environment Game
August 1, 2024 - PresentDeveloped an immersive castle environment game in Unreal Engine 5 • Utilized Nanite to enhance graphics and performance • Implemented basics of lighting, foliage, blueprints, and landscape sculpting
Coder at Echologator Proximity Chat App
April 1, 2024 - October 13, 2025Assisted the Open Source UF club with making an app that allows people to chat in proximity • Tested Express JS requests to the server through Jest to make sure the expected server response is outputted • Made a dynamic custom bottom navigation bar for the app using React Native to ease navigation through the app
Architecture Research Assistant at Kyoto University
August 1, 2025 - October 13, 2025Developed a Monge surface lamp cover 3D surface using the Rhino and Grasshopper applications • Contributed to a research paper discussing Monge surfaces and their practical applications
Discrete Math Teaching Assistant at University of Florida
January 1, 2025 - PresentCoordinated discussion sessions with students and go over materials covered in lectures to reinforce comprehension and encourage engagement • Held office hours to help students with any questions and concerns
Discrete Math Teaching Assistant at University of Florida
January 1, 2025 - PresentCoordinated discussion sessions with students and reviewed materials from lectures to reinforce comprehension and encourage engagement. Held office hours to help students with questions and concerns.
Education
Bachelor of Science at University of Florida
January 11, 2030 - May 1, 2026Bachelor of Science at University of Florida
January 11, 2030 - May 1, 2026Bachelor of Science at University of Florida
January 11, 2030 - May 1, 2026B.S. Computer Science at University of Florida
January 11, 2030 - May 1, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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