Molly Bendon
From video games to in-flight entertainment, I’ve had the opportunity to work in fascinating industries with amazing and brilliant people.
About
From video games to in-flight entertainment, I’ve had the opportunity to work in fascinating industries with amazing and brilliant people. Combining carefully collected data sets with designer intuition, I get to solve what I find to be the most interesting problems. I love people, I love technology, and UX Design is a dream I get to live every day.
- 7 years' experience
- Joined April 2026
Industry experience
- Gaming
- Media & Entertainment
Work experience· 4 roles
Primary UX Designer on Fortnite item shop (Unreal). Designed many shop features including Shop Filter system, Age Gating, and On-Character Previews. Worked with multiple teams to synchronize design system and adjusted shop features to meet global regulatory demands.
Primary UX Designer on the Fall Guys front end (Unity). Designed Free-to-Play Item Shop and coordinated the Epic Online Services integration with external team, designing various features.
UI/UX Designer for training modules for the US Military (iOS and Unity). Designed UI/UX for VR training modules for the U.S. Space Force and iPad training modules for the U.S. Air Force.
Education
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