Available to hire
3D artist and architectural visualizer from Białystok with experience producing photorealistic interior and luxury real-estate visualizations for international teams. Skilled in the full 3D pipeline (modeling, scene setup, lighting, rendering, and post-production) and experienced with Unreal Engine workflows, including interactive virtual tours.
Strong in optimized asset creation, PBR materials, and detailed environment art, with ongoing upskilling in AI-driven workflows to improve creative efficiency. Collaborates with architects and designers to deliver visually engaging, accurate presentations aligned with project goals and deadlines.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Language
English
Intermediate
Polish
Fluent
Work Experience
3D Artist | Unreal Engine Artist at Skyline Mateusz Dębkowski
November 1, 2023 - December 1, 2025Worked as a contract B2B remote 3D artist focused on producing and optimizing assets for international projects and Unreal Engine integration. Created high-quality 3D visualization work and contributed to development of assets, lighting/scene setups, and production pipelines.
Up-skilled in AI-driven workflows to enhance creative efficiency while adapting to diverse art styles. Collaborated with cross-functional teams to deliver visually compelling experiences aligned with project timelines and requirements.
3D Artist at Imerza
January 1, 2020 - October 1, 2023Created and optimized PBR assets, lighting setups, and environment art for interior architectural visualization projects, with a focus on photorealism. Developed interactive Unreal Engine virtual tours using real-time and baked lighting approaches, and delivered client-ready 3D visualizations for real estate and architecture firms.
Architectural Assistant at Archinata
January 1, 2020 - January 5, 2026Supported the architectural design process from concept through technical documentation. Created 3D models and interior/architectural visualizations, prepared technical drawings, and collaborated with architects/designers to translate concepts into accurate visual and technical outputs. Assisted with developing design concepts and material selections.
3D Artist at Imerza
January 1, 2020 - October 5, 2023Produced high-budget, photorealistic interior architectural visualizations for large-scale residential developments. Responsible for 3D modeling, scene setup, lighting, rendering, and post-production with a strong focus on material accuracy and detail.
Created and optimized 3D assets and PBR materials; developed lighting setups and environment art. Built interactive virtual tours in Unreal Engine using real-time and baked lighting techniques. Collaborated closely with international design teams and architects in a fast-paced production environment, contributing to technical Unreal Engine workflows such as scene optimization, asset integration, material development, and level setup.
Also supported client deliverables including interior/architectural renders, and helped with interior concept and visual presentations tailored to branding needs.
Education
M.Arch. Architecture at Bialystok University of Technology
January 1, 2017 - January 1, 2022Architecture at Tecnico Lisboa, Portugal
January 1, 2019 - January 1, 2020Architecture at University of Parma, Italy
January 1, 2022 - January 1, 2023Qualifications
Google & SGH (AI Skills of Tomorrow)
January 1, 2026 - August 19, 2026Industry Experience
Real Estate & Construction, Education, Professional Services, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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