I'm a Technical Artist from North America who specializes in 3D, Blender, Maya, AR, VR, Python, Jupyter Notebooks, llm, nlp, machine language... My most important and used skills include: 3D asset creation (modeling, texturing, uv mapping, animation, integration...), software store setup & distribution, Meta Spark AR, Lens Studio, UnReal Engine, Unity3D, Android Studio. Sector Experience, Knowledge, Clients: Mobile Software, Film, Tech, Government, Museums, Education, Entertainment & Media, Events, Performance Arts --- **Employment and project experience** **3D Technical Artist / Synthetic Data Engineer** Rendered.ai _October 2022 - January 2023_ **Lead Mobile Software Engineer Architect** Various Clients _January 2010 - October 2022_

monigarr

I'm a Technical Artist from North America who specializes in 3D, Blender, Maya, AR, VR, Python, Jupyter Notebooks, llm, nlp, machine language... My most important and used skills include: 3D asset creation (modeling, texturing, uv mapping, animation, integration...), software store setup & distribution, Meta Spark AR, Lens Studio, UnReal Engine, Unity3D, Android Studio. Sector Experience, Knowledge, Clients: Mobile Software, Film, Tech, Government, Museums, Education, Entertainment & Media, Events, Performance Arts --- **Employment and project experience** **3D Technical Artist / Synthetic Data Engineer** Rendered.ai _October 2022 - January 2023_ **Lead Mobile Software Engineer Architect** Various Clients _January 2010 - October 2022_

Available to hire

I’m a Technical Artist from North America who specializes in 3D, Blender, Maya, AR, VR, Python, Jupyter Notebooks, llm, nlp, machine language…

My most important and used skills include: 3D asset creation (modeling, texturing, uv mapping, animation, integration…), software store setup & distribution, Meta Spark AR, Lens Studio, UnReal Engine, Unity3D, Android Studio.

Sector Experience, Knowledge, Clients:
Mobile Software, Film, Tech, Government, Museums, Education, Entertainment & Media, Events, Performance Arts


Employment and project experience

3D Technical Artist / Synthetic Data Engineer Rendered.ai
October 2022 - January 2023

Lead Mobile Software Engineer Architect Various Clients
January 2010 - October 2022

See more

Experience Level

Language

English
Fluent
French
Beginner

Work Experience

Add your work experience history here.

Education

A.I. Product Manager at Udacity NanoDegree
July 22, 2021
"Congratulations Monica, you've passed your final project in this nanodegree :trophy:! Thanks for your note about your draft, I think you've underestimated the quality of your first draft. This is really detailed and by Udacity world standard (well I reviewed students around the world), your draft is a final proposal. The section that you've left blank (ML metric), you've actually answer in the business metrics section, with just one small detail missing - I have provided the guidance in that section. Put simply, you did well :100: What a beautiful project submission - this is truly an amazing work. Thanks for all the visuals, it helps to grasp what you intend to do quickly. What a joy reading your Project Proposal. Loved your project. Please do continue to learn and push yourself." Verify: https://confirm.udacity.com/P3JW9W29
Natural Language Processing NanoDegree at Udacity
July 7, 2021
Verify: https://confirm.udacity.com/QG3JYJ9H

Qualifications

Association for Computing Machinery
January 1, 2020 - January 1, 2030
https://services.acm.org/public/vcard/vcard.cfm?handle=monicapeters
Filmmakers in Indigenous Leadership & Management: Film Business Affairs
May 1, 2022 - January 1, 2030
https://passport.cancred.ca/app/badge/info/18354
AI for Business Leaders
February 8, 2022 - January 3, 2030
https://graduation.udacity.com/confirm/ZKTZYGZP
Foundations of Project Management
December 4, 2021 - January 3, 2030
https://www.coursera.org/account/accomplishments/verify/QH23FNUNJSQC
AI Product Manager NanoDegree
July 22, 2021 - January 3, 2030
https://graduation.udacity.com/confirm/P3JW9W29
Natural Language Processing NanoDegree
July 7, 2021 - January 3, 2030
https://graduation.udacity.com/confirm/QG3JYJ9H
Unity Essentials Pathway
November 24, 2020 - January 3, 2030
https://www.credly.com/badges/734abb22-acec-4b40-b9b9-d06e13b2aa19
Course Director Award :: Mobile Dev Frameworks III
June 1, 2013 - June 1, 2014
Issued by Full Sail University · Jun 2013
Course Director Award :: Technical Writing
May 1, 2013 - May 1, 2014
Issued by Full Sail University · May 2013
Onkwehonwehneha AI work Featured in Grade 6 Language Arts school book
August 1, 2007 - January 1, 2030
Issued by Pearson Education Canada · Aug 2007
Indspire Award: Onkwehonwehneha AI
February 1, 2007 - January 3, 2030
Issued by National Aboriginal Achievement Foundation · Feb 2007
Bronze Medal: Most Knowledgeable Chatbot
January 3, 2003 - January 3, 2030
Issued by Chatterbox Challenge · Jun 2003

Industry Experience

Education, Media & Entertainment, Software & Internet, Non-Profit Organization, Government, Healthcare, Travel & Hospitality, Professional Services, Gaming, Financial Services, Energy & Utilities, Retail, Wholesale & Distribution, Transportation & Logistics, Telecommunications
    uniE608 3D Model: 1960s inspired double oven
    I modeled and created standard shading with Blender 4. 3D Textured with adobe substance painter. Rendered with substance stager. 3DModel 3DTexture 3DMaterial 3DArist 3DTechnicalArtist
    uniE621 3D Sky Dome Kicks
    3D digital hand painting, texturing and design by Monigarr. I researched the topic of Haudenosaunee Symbology to come up with design ideas that also have historical accuracy while incorporating my own creativity. The colors, shapes and symbols are all based on historical references to the culture, language and community I am raised in (Kanien'kehake). illustrator designer 3D fashion
    uniE621 3D Character Design, Rig, Animate for XR Projects
    3D character designed, rigged, animated, lighting for an XR project (virtual reality, augmented reality, film, animation) daz3d animate 3d