Hi, I’m Monique Lansell, a freelance artist and designer based in Melbourne. I love bringing ideas to life across hand-drawn and digital media, from storyboard sketches to polished concept art and environments. With a Bachelor of Creative Arts in 2D animation and experience across games, VR, web, and print, I thrive on collaborative problem solving and delivering thoughtful visuals with attention to detail and efficiency.

Monique Lansell

Hi, I’m Monique Lansell, a freelance artist and designer based in Melbourne. I love bringing ideas to life across hand-drawn and digital media, from storyboard sketches to polished concept art and environments. With a Bachelor of Creative Arts in 2D animation and experience across games, VR, web, and print, I thrive on collaborative problem solving and delivering thoughtful visuals with attention to detail and efficiency.

Available to hire

Hi, I’m Monique Lansell, a freelance artist and designer based in Melbourne. I love bringing ideas to life across hand-drawn and digital media, from storyboard sketches to polished concept art and environments.

With a Bachelor of Creative Arts in 2D animation and experience across games, VR, web, and print, I thrive on collaborative problem solving and delivering thoughtful visuals with attention to detail and efficiency.

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Work Experience

Graphic Designer at Gabriella Cilmi
January 1, 2025 - January 1, 2025
Designed and developed Gabriella Cilmi’s official website with UX layout and hand-drawn graphics; Created logo designs and brand-aligned assets for digital promotion; Collaborated directly with the artist to deliver concept-to-final artworks with quick turnarounds.
Technical Designer at Yacht Project (Private Client)
January 1, 2025 - January 1, 2025
Produced orthogonal drawings and detailed technical illustrations for a 57 foot yacht; Designed and executed precise technical drawings supporting structural extensions to the original vessel design; Maintained visual clarity and precision across drafts and final deliverables.
UI Designer & Concept Artist at Paragon Interactive
January 1, 2024 - January 1, 2024
Produced UI layouts, design systems, and visual concepts for interactive digital content; Created environment art, character concepts, and visual explorations to support early-stage project development; Contributed to iterative design processes, presenting visual ideas to multidisciplinary teams.
Graphic Designer at Warhammer: Defenders of Avarax VR, Zero Latency
January 1, 2024 - January 1, 2024
Developed visual assets and design elements for VR in-game content; Executed brand-consistent graphics for Games Workshop; Worked within a fast-paced production environment requiring adaptability and detail accuracy.
Graphic Designer at Sign & Print Solutions
January 1, 2023 - January 1, 2023
Designed print-ready assets including signage, posters, and large-format graphics; Collaborated closely with clients and production teams to deliver accurate, on-brand material under tight deadlines; Developed creative solutions for both small-scale and commercial print projects.
Assistant Lecturer & Mentor at JMC Academy
January 1, 2023 - January 1, 2023
Assisted in delivering lectures and workshops in 2D animation and visual development; Provided mentorship to students across creative projects, storyboarding, and portfolio development; Supported the academic team with course coordination and student feedback.

Education

Bachelor’s in Creative Arts, 2D Animation at JMC Academy, Melbourne
January 11, 2030 - April 22, 2026
Secondary Education at St Michael's Grammar School
January 11, 2030 - April 22, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education