I am a practical and motivated individual who thrives in team settings and strives for high performance with meticulous attention to detail. I enjoy building skills and expanding my professional network, and I bring a friendly, collaborative approach to every project. Throughout my career I have worked across VR technology support, educational app design, 3D environment art, and leadership roles in retail and cinema. I value listening to users and teammates, adapting communication to diverse audiences, and delivering intuitive, polished results in fast-paced development environments.

Matthew James Montford

I am a practical and motivated individual who thrives in team settings and strives for high performance with meticulous attention to detail. I enjoy building skills and expanding my professional network, and I bring a friendly, collaborative approach to every project. Throughout my career I have worked across VR technology support, educational app design, 3D environment art, and leadership roles in retail and cinema. I value listening to users and teammates, adapting communication to diverse audiences, and delivering intuitive, polished results in fast-paced development environments.

Available to hire

I am a practical and motivated individual who thrives in team settings and strives for high performance with meticulous attention to detail. I enjoy building skills and expanding my professional network, and I bring a friendly, collaborative approach to every project.

Throughout my career I have worked across VR technology support, educational app design, 3D environment art, and leadership roles in retail and cinema. I value listening to users and teammates, adapting communication to diverse audiences, and delivering intuitive, polished results in fast-paced development environments.

See more

Work Experience

VR Technology Support Assistant at Middlesex University Student Union
January 1, 2017 - Present
Selected to assist with the instruction and onboarding of staff, faculty from various departments, and visitors in the use of VR headsets. Adapted communication and demonstration methods to accommodate individuals with varying levels of digital media familiarity. Focused on listening to users' needs and tailoring guidance accordingly, enabling them to confidently and effectively engage with VR technology.
App Designer at Frosby Designs
January 1, 2019 - October 17, 2025
Contributed to the concept and design of educational apps aimed at helping children develop essential life skills, including literacy and reading comprehension. Designed engaging, age-appropriate user interfaces and interactive elements tailored to young learners. Focused on creating intuitive and visually appealing experiences that support early childhood education through play-based learning.
Stock Recorder & Shift Leader at Tesco
January 1, 2022 - October 17, 2025
Managed stock levels by ordering new products to support sales targets and maintain high customer satisfaction. Monitored and calculated product loss due to theft or damage, contributing to improved inventory accuracy. Acted as shift leader, coordinating team activities and ensuring smooth daily operations. Oversaw adherence to COVID-19 safety protocols, completing necessary compliance documentation. Took on keyholder responsibilities in the absence of the store manager, including handling customer complaints, issuing refunds, and arranging maintenance as needed.
Supervisor / Team Leader at Picture house Cinemas
January 1, 2022 - Present
Led and supervised a team of 20+ staff, ensuring smooth daily operations and successful execution of events. Acted as key liaison between frontline team and senior management. Assisted in onboarding and training new team members to maintain high service standards. Conducted routine pest control checks and ensured full compliance with health and safety regulations.
3D Environment Artist / Indie Game Developer at Robot Squid
January 1, 2023 - Present
Created optimized 3D environment assets for use within the Unity game engine, balancing visual quality with performance efficiency. Focused on effective polygon and texture management to ensure smooth real-time rendering. Worked in a fast-paced, iterative development cycle, rapidly adapting designs based on team feedback and gameplay testing. Contributed to the creative and technical development of indie game projects from concept to implementation.
3D Model Designer at 3D Compare
January 1, 2025 - October 17, 2025
Developed detailed 3D models based on client design briefs, taking projects from initial concept to print-ready final products. Specialized in creating merchandise designs for independent creators, including social media influencers and YouTubers. Collaborated closely with clients through multiple design iterations to balance visual appeal with cost-effective production. Ensured all models met aesthetic, functional, and printing requirements for successful manufacturing and customer satisfaction.

Education

Bachelor of Arts (Hons) in 3D Animation and Games at Middlesex University
January 11, 2030 - January 1, 2017
EAL Diploma Electrical Installation Level 3 at EAL
January 11, 2030 - October 17, 2025
Electrical Installation Level 2 at EAL
January 11, 2030 - October 17, 2025

Qualifications

18th Edition
January 11, 2030 - October 17, 2025
A-levels: Sociology B, Economics B, Media Studies A, Art, Craft and Design C
January 11, 2030 - October 17, 2025
GCSEs: 7 A-C including English and Maths
January 11, 2030 - October 17, 2025
EAL Diploma Electrical Installation Level 3
January 11, 2030 - October 17, 2025
Electrical Installation Level 2
January 11, 2030 - October 17, 2025
18th Edition
January 11, 2030 - October 17, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Retail, Software & Internet