Forget Me Not
Liam Adgo
Published
0
I was the main animator for this game made in UE5. I animated most of the enemies which varied in shape and design. I was in close contact with the head man so that he could tell me when it wasn’t quite how he wanted and I would change it so that he could have his game and characters exactly how he had imagined. I am fine iterating and redoing parts (preferably I can do it first try) but people’s minds visualise things differently. I thoroughly enjoyed the project and would like to animate mor for people with a strong passion and exact thoughts on what the y want.