I’m a versatile graphics designer with over 10 years of experience, specializing in character design, iconography, and high-fidelity illustration. I’ve built a strong track record in the iGaming industry as well as freelance work, creating custom game graphics, cohesive brand elements, and immersive visual assets.
What sets my workflow apart is a technical pipeline that combines Blender 3D rendering with Adobe Illustrator to speed up production without sacrificing quality. I also use AI tools like Stable Diffusion and Claude to accelerate concept development and mood boards, and I enjoy turning complex 2D ideas into polished, ready-to-use assets for games and marketing.
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