I'm Mubeen Furqan Ahmed, a Senior Unity Developer with 8+ years of professional experience in game development, XR and interactive training solutions, and over 5 years focused on Unity (C#) for mobile and WebGL. I have a track record of shipping cross-platform projects (Android, iOS, WebGL, VR), optimizing runtime performance, and building monetization flows (IAPs, ads & analytics). I enjoy creating player-first experiences and delivering polished, high-performance builds on constrained devices. I excel in gameplay systems, animation, AI systems, procedural content, and mentoring junior engineers. I’m passionate about XR training and turning immersive concepts into practical, engaging experiences while collaborating with global teams to streamline deployment workflows and reduce release cycles.

Mubeen Furqan Ahmed

I'm Mubeen Furqan Ahmed, a Senior Unity Developer with 8+ years of professional experience in game development, XR and interactive training solutions, and over 5 years focused on Unity (C#) for mobile and WebGL. I have a track record of shipping cross-platform projects (Android, iOS, WebGL, VR), optimizing runtime performance, and building monetization flows (IAPs, ads & analytics). I enjoy creating player-first experiences and delivering polished, high-performance builds on constrained devices. I excel in gameplay systems, animation, AI systems, procedural content, and mentoring junior engineers. I’m passionate about XR training and turning immersive concepts into practical, engaging experiences while collaborating with global teams to streamline deployment workflows and reduce release cycles.

Available to hire

I’m Mubeen Furqan Ahmed, a Senior Unity Developer with 8+ years of professional experience in game development, XR and interactive training solutions, and over 5 years focused on Unity (C#) for mobile and WebGL. I have a track record of shipping cross-platform projects (Android, iOS, WebGL, VR), optimizing runtime performance, and building monetization flows (IAPs, ads & analytics). I enjoy creating player-first experiences and delivering polished, high-performance builds on constrained devices.

I excel in gameplay systems, animation, AI systems, procedural content, and mentoring junior engineers. I’m passionate about XR training and turning immersive concepts into practical, engaging experiences while collaborating with global teams to streamline deployment workflows and reduce release cycles.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Advanced
Hindi
Fluent
Urdu
Fluent

Work Experience

Software Engineer at Neo Robotics
August 1, 2021 - Present
Unity Developer at BCDApps
November 1, 2020 - April 30, 2021
Mobile App Developer at Cygnus Creative Software
November 1, 2017 - May 31, 2020
Game Developer at Zoy Solutions
March 1, 2017 - September 30, 2017
Mobile Application Developer at Cygnus Creative Software
November 1, 2017 - May 1, 2020
Led cross-platform (iOS, Android, Web) development for AR-enabled educational apps and interactive experiences. Built content pipelines and asset-management workflows to keep mobile binaries performant and under size targets. Implemented telemetry and basic analytics to track user engagement and learning outcomes.

Education

BS Computer Science at SZABIST
September 3, 2012 - June 22, 2016
BS at SZABIST
January 11, 2030 - January 2, 2026

Qualifications

Software Product Management Specialization
May 12, 2025 - August 27, 2025
Software Product Management Specialization
January 11, 2025 - November 4, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services