AI Engineer and full-stack AI product developer with experience shipping production systems across LLM workflows, computer vision, and edge deployments. I build end-to-end pipelines that turn complex requirements into reliable services, from CNN optimization to dynamic RAG applications. I also manage and deliver full-stack AI products, including real-time AI commentary and classification systems, with strong focus on deployment, automation, and performance.

Muhammad Mudasar Bhatti

AI Engineer and full-stack AI product developer with experience shipping production systems across LLM workflows, computer vision, and edge deployments. I build end-to-end pipelines that turn complex requirements into reliable services, from CNN optimization to dynamic RAG applications. I also manage and deliver full-stack AI products, including real-time AI commentary and classification systems, with strong focus on deployment, automation, and performance.

Available to hire

AI Engineer and full-stack AI product developer with experience shipping production systems across LLM workflows, computer vision, and edge deployments. I build end-to-end pipelines that turn complex requirements into reliable services, from CNN optimization to dynamic RAG applications.

I also manage and deliver full-stack AI products, including real-time AI commentary and classification systems, with strong focus on deployment, automation, and performance.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
French
Beginner
Urdu
Fluent
Panjabi, Punjabi
Intermediate

Work Experience

Full Stack Developer & Manager at CFD Treats Hub
January 1, 2026 - Present
Developed and managed a comprehensive full-stack platform serving an active user base of 400+ customers. Streamlined order management and service delivery using a highly responsive web application deployed on Vercel.
AI Engineer Intern at Zenith Craft
January 1, 2026 - February 1, 2026
Orchestrated AI-driven interaction nodes for highly intelligent NPCs operating inside unified simulation structures using C# scripting. Architected dynamic state-machine workflows configuring continuous event-driven logic to execute action loops seamlessly within the simulation environment.
AI Engineer / Platform Owner at Pakistani Politicians Classification (project)
January 1, 2025 - Present
Developed and deployed a full-stack web application powered by a custom PyTorch/Keras CNN architecture to accurately identify politicians from uploaded images. Streamlined deployment on Vercel and mitigated distributed edge-case overfitting via tuned convolutional core and dropout choices.
Full Stack AI Engineer at Automated FIFA Commentary (project)
January 1, 2025 - Present
Built and shipped a real-time system analyzing player events and gameplay footage to generate dynamic, context-aware AI commentary. Engineered end-to-end pipelines using predictive modeling to enhance digital gameplay engagement logic.
Freelance AI Engineer (Independent & Open Source Remote)
August 1, 2023 - Present
Engineered an autonomous local RAG research assistant using FastAPI, ChromaDB, and Ollama (Llama 3.2), ingesting multi-format papers via PyMuPDF/OCR and synthesizing IEEE-compliant research content with LaTeX math and inline citations. Built an AI-powered Gmail clone (full-stack): centralized email platform with LLM-driven summaries, background scheduling logic, context-aware draft recommendations, and semantic embeddings via FastAPI. Designed an automated real-time 3D object scanner with an edge+hardware/cloud architecture: OpenCV pipelines, PyQt6 interfaces, and connected Arduino boards; produces production-ready .glb models. Developed immersive Unity-based experiences including a “CyberEscapeGame” and a “Vuforia AR Framework,” supporting hands-free multi-threaded interactions and advanced ray-casting interfaces for educational mechanics.
Freelance AI Engineer at Independent & Open Source (Remote)
August 1, 2023 - Present
Engineered an autonomous local RAG research assistant using FastAPI, ChromaDB, and Ollama (Llama 3.2) that ingests multi-format papers (PDF/OCR via PyMuPDF/OCR) and synthesizes IEEE-compliant research papers with LaTeX math and inline citations. Built an AI-powered Gmail clone (full-stack) with LLM-driven summaries, background scheduling algorithms, context-aware draft recommendations, and semantic embedding vectors via FastAPI. Created an automated real-time 3D object scanner using a hardware-and-cloud architecture that converts physical properties into production-ready .glb models via OpenCV pipelines, PyQt6 interfaces, and connected Arduino boards. Developed Unity-based immersive “CyberEscape Game” and a “Vuforia AR framework” delivering hands-free multi-threaded experiences with advanced raycasting interfaces and educational mechanics.

Education

BS Artificial Intelligence at National University of Computer and Emerging Sciences (FAST-NUCES)
January 1, 2023 - January 1, 2025
Bachelors of Science (BS) Artificial Intelligence at National University of Computer and Emerging Sciences (FAST-NUCES)
January 11, 2030 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Computers & Electronics, Education