I’m a re-recording mixer, music producer, sound designer, and composer based in the Los Angeles area, with experience spanning films, TV series, and digital content. My focus is dialogue clarity, audio repair, and immersive mixing in formats including 5.1 surround, Dolby Atmos 7.1.4, and Dolby Spatial Audio, helping stories feel clear, emotional, and impactful. Beyond post-production, I’ve spent nearly a decade producing original electronic music under the artist name CurioCity. I also build interactive audio experiences for games (Unity), work on sound design for visuals, and contribute to AI audio labeling/training projects—bringing both technical precision and creative intuition to every project.…

Yuvraj Singh

I’m a re-recording mixer, music producer, sound designer, and composer based in the Los Angeles area, with experience spanning films, TV series, and digital content. My focus is dialogue clarity, audio repair, and immersive mixing in formats including 5.1 surround, Dolby Atmos 7.1.4, and Dolby Spatial Audio, helping stories feel clear, emotional, and impactful. Beyond post-production, I’ve spent nearly a decade producing original electronic music under the artist name CurioCity. I also build interactive audio experiences for games (Unity), work on sound design for visuals, and contribute to AI audio labeling/training projects—bringing both technical precision and creative intuition to every project.…

Available to hire

I’m a re-recording mixer, music producer, sound designer, and composer based in the Los Angeles area, with experience spanning films, TV series, and digital content. My focus is dialogue clarity, audio repair, and immersive mixing in formats including 5.1 surround, Dolby Atmos 7.1.4, and Dolby Spatial Audio, helping stories feel clear, emotional, and impactful.

Beyond post-production, I’ve spent nearly a decade producing original electronic music under the artist name CurioCity. I also build interactive audio experiences for games (Unity), work on sound design for visuals, and contribute to AI audio labeling/training projects—bringing both technical precision and creative intuition to every project.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Audio Clipping Expert at Mercor Intelligence
November 1, 2025 - December 31, 2025
Worked with a leading AI lab on multimodal (audio+video) model improvement. Analyzed video content to identify and clip precise audio-visual segments and labeled diverse audio features with high accuracy.
Audio Model Trainer at Mercor Intelligence
September 1, 2025 - October 31, 2025
Contributed to an AI research project improving multimodal systems using high-quality voice data. Recorded clear spoken descriptions from images while meeting linguistic, timing, and quality guidelines (minimal background noise). Supported data annotation standards and dataset quality efforts.
Audio Model Trainer
September 1, 2025 - October 31, 2025
Contributed to a multimodal AI research project using high-quality voice data. Recorded clear spoken descriptions, ensured linguistic/timing/quality compliance, and supported data annotation standards to improve dataset quality.
Choosewise Sound Designer / Scorer at Choosewise
May 1, 2025 - May 31, 2025
Created sound design for scenes in a short film and composed original music scores to support the narrative. Collaborated with the team to enhance storytelling through audio.
Music Producer at Noa Noa Music
September 1, 2024 - March 31, 2025
Produced music and supported audio creation and production tasks for releases/catalog work.
Music Composer at Endless Noise
July 1, 2024 - Present
Composed, arranged, and produced original music cues, themes, and underscores for television and digital media. Delivered broadcast-ready mixes across electronic, pop, cinematic, hip-hop, and contemporary styles.
Audio Engineer | Music Producer | Music Publishing Assistant at Noa Noa Music
June 1, 2024 - September 1, 2024
Produced, mixed, and mastered music, remixes, and worked on a catalog tailored for the modern market. Performed audio repairing, noise removal, and vocal extraction from older projects and vinyl sources to preserve audio integrity. Managed metadata, pitched songs to music supervisors for sync opportunities, and aligned releases with industry needs.
Audio Engineer | Music Producer | Music Publishing Assistant at Noa Noa Music (as listed in resume experience)
June 1, 2024 - September 30, 2024
Produced, mixed, and mastered music/remixes and supported a catalog of songs for the modern market. Performed audio repairing, noise removal, and vocal extraction from older projects and vinyl recordings. Managed project metadata and pitched songs to music supervisors for sync placement.
Mixing and Mastering Engineer at Freelance
December 1, 2023 - December 31, 2024
Mixed and mastered music across multiple genres including electronic and hip-hop.
Production Intern at Dastardly Sounds
April 1, 2023 - May 31, 2023
Mixed and mastered cues for film, TV, and commercial sync licensing. Ensured production quality for synchronization with visual media and managed/organized audio assets under tight deadlines.
Music Editor at Self-employed
February 1, 2023 - February 29, 2024
Selected tracks that matched visual content, synchronized music with visuals, and ensured the music mood aligned with the narrative for cohesive audiovisual impact.
Music Producer | Audio Engineer at Warner Music Group
September 1, 2022 - October 31, 2022
Served as a producer, songwriter, and mixing/mastering engineer. Collaborated with artists and pitched songs to A&R teams at Warner.
Library Technician at Berklee College of Music
September 1, 2022 - September 30, 2023
Installed and tested plugins and music software. Installed and tested Kontakt sample libraries, troubleshot macOS systems, and evaluated/resolved hardware or software issues.
Film Scorer at Self-employed
February 1, 2022 - Present
Composed and arranged music for short films, logo animations, commercials, and other visual media. Collaborated with directors and creative teams to support narrative and storytelling.
Sound Design for Visuals & Video Games (Self-employed) at Self-employed
September 1, 2020 - Present
Created rich, textured audio landscapes with emphasis on foley and sound effects for games, movies, commercials, and other visual media. Implemented interactive game audio in Unity.
Sound Design for Visuals & Video Games at Self-employed
September 1, 2020 - Present
Created textured audio landscapes with a focus on foley and sound effects for games, movies, and commercials. Implemented interactive game audio in engines like Unity.
Re-recording Mixer at Freelance
February 1, 2020 - Present
Handled audio post-production for television series, films, and digital content. Performed audio repairing and dialogue cleaning for professional sound quality. Mixed audio in immersive formats including 5.1 and Dolby Atmos.
Music Producer at Self-employed
January 1, 2016 - Present
Produced original electronic music from concept through final mix and mastering. Collaborated with singers, songwriters, and top-liners to blend artistic vision with a distinctive sound across multiple electronic genres.

Education

Bachelor of Music at Berklee College of Music
September 1, 2020 - May 11, 2024
Music Production & Engineering, Electronic Production & Design dual major. Specialization in Audio Post-Production
Music Production & Engineering, and Electronic Production & Design (dual major), Specialization in Audio Post-Production at Berklee College of Music
September 1, 2020 - May 1, 2024
Music Production & Engineering; Electronic Production & Design (dual major) - Audio Post-Production specialization at Berklee College of Music
September 1, 2020 - May 1, 2024

Qualifications

Learn Python 3 Course: Getting Started with Python for Data Science; Learn Intermediate Python 3 Course: Python for Data Science: Working with Data
January 11, 2030 - August 17, 2026
Learn Python 3 Course - Getting Started with Python for Data Science
January 11, 2030 - August 17, 2026
Learn Intermediate Python 3 Course - Python for Data Science: Working with Data
January 11, 2030 - August 17, 2026

Industry Experience

Media & Entertainment, Education, Software & Internet, Gaming
    Avengers Sound Re-Design

    I did the complete sound re-design for an Avengers clip, creating sound effects and directing voice-over sessions. I did the ADR and edited the audio, ensuring it matched the visual cues and action sequences. I also executed the sound mixing in both stereo and 5.1 surround sound to deliver an immersive audio experience for the audience.

    https://www.twine.net/signin

    "Loyalty" TV Series

    I worked on the TV series “Loyalty” as a post-production audio engineer. I did audio repairing and dialogue cleaning using RX 10 Advanced for a professional sound quality. I also mixed the series in 5.1 surround sound for theaters.

    https://www.twine.net/signin

    Music Production

    As an electronic music producer, I make original music starting from the initial concept through to the final mix and master. I am an independent artist who has collaborated with multiple singers/songwriters/top-liners, blending their artistic vision with my unique sound to produce polished, professional tracks that resonate with diverse audiences.

    https://www.twine.net/signin

    "Lost in the Moment" Film

    I worked on the short film “Lost in the Moment” as the lead re-recording mixer. Utilized advanced audio post-production techniques, including dialogue editing, noise reduction using RX10 Advanced, and mixing in 5.1 surround sound to ensure high-quality sound.

    https://www.twine.net/signin