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Brian Bartram

Available to hire

I am a game director and lead designer with 20+ years of AAA experience across Ubisoft, BioWare, Visceral, and more.

About

I am a game director and lead designer with 20+ years of AAA experience across Ubisoft, BioWare, Visceral, and more. I’ve led multi-disciplinary teams to deliver high-profile titles and I blend creative leadership with hands-on technical craft.
I specialize in mentoring designers, building balanced systems, rapid iteration through playtesting and data, and collaborating with publishers and developers to ship engaging experiences such as Avatar: Frontiers of Pandora, South Park: The Fractured But Whole, Dead Space 2 & 3, and Star Wars: The Old Republic.

  • 19 years' experience
  • Joined February 2026

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience· 4 roles

Game Director · Flashbulb GamesJan 2024 – Jan 2025 · 1 yr 1 mo

Led game direction and cross-disciplinary collaboration; oversaw design vision and execution across teams; aligned with publishing and production.

Lead Game Designer · Ubisoft / Massive EntertainmentJan 2018 – Jan 2024 · 6 yrs 1 mo

Led AAA game design, directed six designers, collaborated with publishers and parent company; focused on combat, levels and metagame; contributed to Avatar: Frontiers of Pandora.

Senior Systems Designer · Ubisoft San FranciscoJan 2014 – Jan 2018 · 4 yrs 1 mo

Directed a 20-person team on Warriors (PvP brawler, Unity, live service); drove core mechanics, levels, and metagame; rapid iteration via playtesting and external contractors.

Senior / Lead Game Designer · Various TitlesJan 2006 – Jan 2014 · 8 yrs 1 mo

Education

Bachelor of Arts · Art Institute of California2005 – 2007
Bachelor of Science · University of Georgia1996 – 2000

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