I am a Software Engineer and recent Master’s graduate from Northeastern University (Computer Software Engineering), with hands-on experience in game development, AI systems, and software testing. Previously, I worked as an SDET at Accenture, where I improved software quality through automation and performance testing and built AI-integrated web tools at MyEdMaster. I am especially passionate about AI in games. I built NeuroLoom, an LLM-powered NPC dialogue system that enables dynamic, memory-aware conversations addressing the common RPG issue of repetitive NPC dialogue using real-time AI, multithreading, and safety guardrails. I enjoy building interactive, scalable, and player-focused experiences and am currently open to Software Engineering, Game Developer, Game QA / Tester roles!

Hasini Muvva

I am a Software Engineer and recent Master’s graduate from Northeastern University (Computer Software Engineering), with hands-on experience in game development, AI systems, and software testing. Previously, I worked as an SDET at Accenture, where I improved software quality through automation and performance testing and built AI-integrated web tools at MyEdMaster. I am especially passionate about AI in games. I built NeuroLoom, an LLM-powered NPC dialogue system that enables dynamic, memory-aware conversations addressing the common RPG issue of repetitive NPC dialogue using real-time AI, multithreading, and safety guardrails. I enjoy building interactive, scalable, and player-focused experiences and am currently open to Software Engineering, Game Developer, Game QA / Tester roles!

Available to hire

I am a Software Engineer and recent Master’s graduate from Northeastern University (Computer Software Engineering), with hands-on experience in game development, AI systems, and software testing.

Previously, I worked as an SDET at Accenture, where I improved software quality through automation and performance testing and built AI-integrated web tools at MyEdMaster.

I am especially passionate about AI in games. I built NeuroLoom, an LLM-powered NPC dialogue system that enables dynamic, memory-aware conversations addressing the common RPG issue of repetitive NPC dialogue using real-time AI, multithreading, and safety guardrails.

I enjoy building interactive, scalable, and player-focused experiences and am currently open to Software Engineering, Game Developer, Game QA / Tester roles!

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Experience Level

Expert
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Work Experience

Full Stack Developer at MyEdMaster
January 1, 2025 - June 1, 2025
Implemented hands-free video control system with speech recognition using Web Speech API; created browser-based video trimming tool with JavaScript and HTML5 Video API. Engineered real-time squat detection using MediaPipe pose estimation models and computer vision algorithms; delivered ML-based form analysis with 95% accuracy and instant corrective feedback.
Software Development Engineer in Test at Accenture
July 1, 2022 - August 1, 2023
Designed 50+ test plans with Selenium, Cucumber, TestNG; performed functional, regression, and performance testing with LoadRunner; automated unit/integration tests with JUnit/Postman in Azure DevOps CI/CD pipelines; resolved critical issues on support calls, enhancing software performance and reliability.

Education

Master of Science in Computer Software Engineering at Northeastern University, United States
September 1, 2023 - December 1, 2025
Bachelor of Engineering in Computer Science Engineering at Gitam University, India
July 1, 2018 - July 1, 2022

Qualifications

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Industry Experience

Computers & Electronics, Software & Internet, Education, Professional Services, Healthcare