I'm Mykel-Angelo Caja, a 2D Game Artist and Concept Artist specializing in high-quality assets for mobile and indie games. I focus on realistic characters, weapons, and props, with versatile stylized art, and a strong emphasis on world-building, narrative direction, and gameplay aesthetics. I'm proficient in concept art and game UI design, comfortable with a wide range of drawing programs, and passionate about creating immersive sci-fi, fantasy, and modern worlds. I collaborate closely with clients to produce production-ready visuals, mood boards, and visual guidelines that accelerate creative iteration.

Mykel-Angelo Macario L. Caja

I'm Mykel-Angelo Caja, a 2D Game Artist and Concept Artist specializing in high-quality assets for mobile and indie games. I focus on realistic characters, weapons, and props, with versatile stylized art, and a strong emphasis on world-building, narrative direction, and gameplay aesthetics. I'm proficient in concept art and game UI design, comfortable with a wide range of drawing programs, and passionate about creating immersive sci-fi, fantasy, and modern worlds. I collaborate closely with clients to produce production-ready visuals, mood boards, and visual guidelines that accelerate creative iteration.

Available to hire

I’m Mykel-Angelo Caja, a 2D Game Artist and Concept Artist specializing in high-quality assets for mobile and indie games. I focus on realistic characters, weapons, and props, with versatile stylized art, and a strong emphasis on world-building, narrative direction, and gameplay aesthetics.

I’m proficient in concept art and game UI design, comfortable with a wide range of drawing programs, and passionate about creating immersive sci-fi, fantasy, and modern worlds. I collaborate closely with clients to produce production-ready visuals, mood boards, and visual guidelines that accelerate creative iteration.

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Language

English
Fluent

Work Experience

Concept Artist / Graphic Illustrator at Merja Cajen Enterprise
January 1, 2020 - Present
Created environment concept art by kit-bashing multiple assets to quickly make immersive scenes. Emphasized world-building, mood, and narrative direction. Refined compositions to ensure visual clarity, consistency, and production-ready presentation.
Concept Artist / Illustrator at Tier One Entertainment
January 1, 2023 - January 1, 2025
Created concept art and supporting assets, including mood boards and visual guides, to support the conceptualization process. Produced illustrations and design layouts aligned with client aesthetic, while developing supplementary visuals to accelerate creative iteration. Designed and refined final multimedia layouts to enhance visual appeal and audience engagement.
Concept Artist / Graphic Illustrator at MERJACAJEN ENTERPRISE
January 1, 2020 - Present
Created environment concept art by kitbash-ing multiple assets to quickly make immersive scenes. Emphasized world-building, mood, and narrative direction. Refined compositions to ensure visual clarity, consistency, and production-ready presentation.

Education

B.S. in Interactive Entertainment and Multimedia Computing at De La Salle-College of Saint Benilde
January 1, 2017 - January 1, 2023
B.S. in Interactive Entertainment and Multimedia Computing at College of St. Benilde
January 1, 2017 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet