Nate Sassoon
Hi, I’m Nate, I make music for video games! I maintain active links to my projects on itch.io, SoundCloud, and YouTube, so do check those out!
About
Hi, I’m Nate, I make music for video games! I maintain active links to my projects on itch.io, SoundCloud, and YouTube, so do check those out!
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I have over a decade of experience in music production. In addition to being a composer for video games, I also write/prdouce various EDM and pop genres, as well as music for theater, film, and other visual media. I write concert classical music for various instruments including piano, orchestra, chamber ensemble, voice, etc. I am a classically trained pianist and historical performance specialist (fortepiano, harpsichord), and have around 3 years of experience as a continuo player for baroque music.
I’m also a multi-instrumentalist with experience recording electric and acoustic guitar, bass, drums/percussion, cello, and other miscellaneous instruments like Melodica, Banjo, etc.
I’m a retro enthusiast; for some projects I write music in trackers like Famitracker and Furnace for old consoles like the NES.
- 2 years' experience
- Joined July 2025
Skills· 3
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
- Professional Services
More experts in Basel, Switzerland
Work experience· 4 roles
I have extensive experience accompanying baroque musicians on harpsichord for recitals, gigs, and recordings.
I produced the music for the off-broadway play, Baudelaire's Passion, which recently had its rerun.
Education
Certifications and awards
Videogamedunkey's indie game company, Big Mode held a game jam, in which the game I did music and sound for, Callisto Plaza, won the Sound Supremacy Award out of over 800 games submitted.
I worked on music and sound for the horror game Broken Needle, developed by LuN, and we won first place.
The Game "Voodloop" which I worked on with Cubox, was one of the 10 winners of GMTK 2025 out of 9,577 entries.
The game "Little Platformer" I did music and sfx for, won #1 place in Audio, and #2 overall.
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