I'm Nathaniel Sherman, a passionate game designer and localization enthusiast. I’m dedicated to crafting engaging gameplay and accessible experiences, bringing a rigorous research mindset to projects from prototyping to polish. I thrive in collaborative environments and love turning ideas into playable concepts that resonate with players. I’m eager to expand my experience across teams and platforms, working with diverse specialists to ship games that connect with audiences worldwide. I’m always looking for opportunities to learn, adapt, and contribute to meaningful, well-crafted experiences.

Nathaniel Sherman

I'm Nathaniel Sherman, a passionate game designer and localization enthusiast. I’m dedicated to crafting engaging gameplay and accessible experiences, bringing a rigorous research mindset to projects from prototyping to polish. I thrive in collaborative environments and love turning ideas into playable concepts that resonate with players. I’m eager to expand my experience across teams and platforms, working with diverse specialists to ship games that connect with audiences worldwide. I’m always looking for opportunities to learn, adapt, and contribute to meaningful, well-crafted experiences.

Available to hire

I’m Nathaniel Sherman, a passionate game designer and localization enthusiast. I’m dedicated to crafting engaging gameplay and accessible experiences, bringing a rigorous research mindset to projects from prototyping to polish. I thrive in collaborative environments and love turning ideas into playable concepts that resonate with players.

I’m eager to expand my experience across teams and platforms, working with diverse specialists to ship games that connect with audiences worldwide. I’m always looking for opportunities to learn, adapt, and contribute to meaningful, well-crafted experiences.

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Language

English
Fluent
French
Fluent
Japanese
Intermediate
German
Beginner

Work Experience

Linguist at Wipro
October 1, 2004 - Present
French linguist for AI, working on NLU data generation, data review, and translation evaluation to train Meta AI to understand and write in French.
Video Game Development Internship at Disruptive Games
November 1, 2018 - January 1, 2019
Worked on “Megalith”, a VR MOBA which released during the internship, performing game design, testing, and project management; gained insight into the game development process and VR game development.
Volunteer Game Tester and Translator at Shiny Box (Dungeon Quest)
January 1, 2014 - January 1, 2015
Official tester, bug finder, proposing changes for improvements and content for future versions; translation work from English to French.

Education

Master of Arts in Game Design at Uppsala University Campus Gotland, Sweden
January 11, 2030 - June 1, 2023
Bachelor’s Degree in Computer Science, Major in Video Game Design at University of Québec at Chicoutimi (UQAC), Canada
January 11, 2030 - June 1, 2020
Technological University Diploma (DUT) in Computer Science at University Grenoble Alpes, France
January 11, 2030 - February 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

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