Available to hire
Highly skilled 3D artist specializing in modeling and Texturing experienced in creating assets from real
products in purpose of presentation and game engines such as Unreal Engine. Offering expertise in
developing high poly and low poly models, Texture UV layout and unwrapping, and creating realistic and
stylized materials. Proficient in various software including 3ds Max, Blender, ZBrush, Substance Painter,
Unreal Engine 5, Rizom Lab, Marvelous Designer, Photoshop, V-Ray, and Corona Render Engine.
Experience Level
Language
English
Advanced
German
Advanced
Work Experience
Education
bachelor of Architecture at Tehran azad university
September 27, 2013 - May 24, 2018Qualifications
Industry Experience
Gaming, Media & Entertainment
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