Available to hire
Unreal Engine C++ developer with a passion for building scalable systems, tools, and gameplay experiences. Experienced in optimization, debugging, and cross-discipline collaboration. Always learning, always improving.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Advanced
Work Experience
Gameplay and Network Programmer at Retro Pixel Digital – Green Hawk Platoon
January 1, 2024 - PresentDeveloped modular multiplayer systems with replicated scoring, objects, and progression. Integrated Epic Online Services for cross-play sessions and backend state management. Implemented AI behaviors using behavior trees and spline-driven logic. Optimized performance with object pooling, a synchronized tick, and lightweight replication strategies. Collaborated with design and engineering to fine-tune combat feel and iterate quickly. Mentored teammates on mechanics implementation, the MDA framework, and systems thinking. Provided 1:1 guidance on gameplay flow, technical architecture, and iteration processes.
Instructor - Game Design at Circuit Stream
May 1, 2025 - PresentInstructing students in Game Design with Unreal Engine, focusing on gameplay design, rapid prototyping, iteration processes, and debugging.
Education
Honors in Programming for Games, Web, and Mobile Apps at Vancouver Film School
January 1, 2022 - January 1, 2023Diploma in Computer Studies at Langara College
January 1, 2017 - January 1, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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