Available to hire
Unreal Engine C++ developer with a passion for building scalable systems, tools, and gameplay experiences. Experienced in optimization, debugging, and cross-discipline collaboration. Always learning, always improving.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Advanced
Work Experience
Instructor - Game Design at Circuit Stream
May 1, 2025 - PresentInstructing students in Game Design with Unreal Engine, focusing on gameplay design, rapid prototyping, iteration processes, and debugging.
Gameplay and Network Programmer at Retro Pixel Digital – Green Hawk Platoon
January 1, 2024 - PresentDeveloped modular multiplayer systems with replicated scoring, objects, and progression. Integrated Epic Online Services for cross-play sessions and backend state management. Implemented AI behaviors using behavior trees and spline-driven logic. Optimized performance with object pooling, a synchronized tick, and lightweight replication strategies. Collaborated with design and engineering to fine-tune combat feel and iterate quickly. Mentored teammates on mechanics implementation, the MDA framework, and systems thinking. Provided 1:1 guidance on gameplay flow, technical architecture, and iteration processes.
Education
Honors in Programming for Games, Web, and Mobile Apps at Vancouver Film School
January 1, 2022 - January 1, 2023Diploma in Computer Studies at Langara College
January 1, 2017 - January 1, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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